| void get_scratchMeshes() | 2 flags | — | 0x00 |
| void set_scratchMeshes() | Private+1 flags | — | 0x00 |
| void get_scratchMaterials() | 2 flags | — | 0x00 |
| void set_scratchMaterials() | Private+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void Finalize() | 2 flags | — | 0x00 |
| void Dispose() | Public | — | 0x00 |
| void Destroy() | Private | — | 0x00 |
| void Internal_Create() | PrivateStatic | — | 0x00 |
| void Internal_Destroy() | PrivateStatic | — | 0x00 |
| void EnableGPUDrivenRenderingAndDispatchRendererData() | Private | — | 0x00 |
| void EnableGPUDrivenRenderingAndDispatchRendererData() | Public | — | 0x00 |
| void DisableGPUDrivenRendering() | Public | — | 0x00 |
| void DispatchLODGroupData() | Private | — | 0x00 |
| void DispatchLODGroupData() | Public | — | 0x00 |
| void set_enablePartialRendering() | Public+1 flags | — | 0x00 |
| void get_enablePartialRendering() | Public+1 flags | — | 0x00 |
| void set_enableMaterialFilters() | Public+1 flags | — | 0x00 |
| void get_enableMaterialFilters() | Public+1 flags | — | 0x00 |
| void AddMaterialFilters() | Public | — | 0x00 |
| void ClearMaterialFilters() | Public | — | 0x00 |
| void GetMaterialFilterFlags() | Public | — | 0x00 |
| void ClassifyMaterialsImpl() | PrivateStatic | — | 0x00 |
| void ClassifyMaterials() | PublicStatic | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void EnableGPUDrivenRenderingAndDispatchRendererData_Injected() | PrivateStatic | — | 0x00 |
| void DisableGPUDrivenRendering_Injected() | PrivateStatic | — | 0x00 |
| void DispatchLODGroupData_Injected() | PrivateStatic | — | 0x00 |
| void set_enablePartialRendering_Injected() | PrivateStatic | — | 0x00 |
| void get_enablePartialRendering_Injected() | PrivateStatic | — | 0x00 |
| void set_enableMaterialFilters_Injected() | PrivateStatic | — | 0x00 |
| void get_enableMaterialFilters_Injected() | PrivateStatic | — | 0x00 |
| void AddMaterialFilters_Injected() | PrivateStatic | — | 0x00 |
| void ClearMaterialFilters_Injected() | PrivateStatic | — | 0x00 |
| void GetMaterialFilterFlags_Injected() | PrivateStatic | — | 0x00 |
| void ClassifyMaterialsImpl_Injected() | PrivateStatic | — | 0x00 |