| void add_activeQualityLevelChanged() | PublicStatic+1 flags | — | 0x00 |
| void remove_activeQualityLevelChanged() | PublicStatic+1 flags | — | 0x00 |
| void OnActiveQualityLevelChanged() | Static+1 flags | — | 0x00 |
| void IncreaseLevel() | PublicStatic | — | 0x00 |
| void DecreaseLevel() | PublicStatic | — | 0x00 |
| void SetQualityLevel() | PublicStatic | — | 0x00 |
| void IncreaseLevel() | PublicStatic | — | 0x00 |
| void DecreaseLevel() | PublicStatic | — | 0x00 |
| void get_currentLevel() | PublicStatic+1 flags | — | 0x00 |
| void set_currentLevel() | PublicStatic+1 flags | — | 0x00 |
| void ForEach() | PublicStatic | — | 0x00 |
| void ForEach() | PublicStatic | — | 0x00 |
| void .ctor() | Private+1 flags | — | 0x00 |
| void get_pixelLightCount() | PublicStatic+1 flags | — | 0x00 |
| void set_pixelLightCount() | PublicStatic+1 flags | — | 0x00 |
| void get_shadows() | PublicStatic+1 flags | — | 0x00 |
| void set_shadows() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowProjection() | PublicStatic+1 flags | — | 0x00 |
| void set_shadowProjection() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowCascades() | PublicStatic+1 flags | — | 0x00 |
| void set_shadowCascades() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowDistance() | PublicStatic+1 flags | — | 0x00 |
| void set_shadowDistance() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowResolution() | PublicStatic+1 flags | — | 0x00 |
| void set_shadowResolution() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowmaskMode() | PublicStatic+1 flags | — | 0x00 |
| void set_shadowmaskMode() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowNearPlaneOffset() | PublicStatic+1 flags | — | 0x00 |
| void set_shadowNearPlaneOffset() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowCascade2Split() | PublicStatic+1 flags | — | 0x00 |
| void set_shadowCascade2Split() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowCascade4Split() | PublicStatic+1 flags | — | 0x00 |
| void set_shadowCascade4Split() | PublicStatic+1 flags | — | 0x00 |
| void get_lodBias() | PublicStatic+1 flags | — | 0x00 |
| void set_lodBias() | PublicStatic+1 flags | — | 0x00 |
| void get_anisotropicFiltering() | PublicStatic+1 flags | — | 0x00 |
| void set_anisotropicFiltering() | PublicStatic+1 flags | — | 0x00 |
| void get_masterTextureLimit() | PublicStatic+1 flags | — | 0x00 |
| void set_masterTextureLimit() | PublicStatic+1 flags | — | 0x00 |
| void get_globalTextureMipmapLimit() | PublicStatic+1 flags | — | 0x00 |
| void set_globalTextureMipmapLimit() | PublicStatic+1 flags | — | 0x00 |
| void get_maximumLODLevel() | PublicStatic+1 flags | — | 0x00 |
| void set_maximumLODLevel() | PublicStatic+1 flags | — | 0x00 |
| void get_enableLODCrossFade() | PublicStatic+1 flags | — | 0x00 |
| void set_enableLODCrossFade() | PublicStatic+1 flags | — | 0x00 |
| void get_particleRaycastBudget() | PublicStatic+1 flags | — | 0x00 |
| void set_particleRaycastBudget() | PublicStatic+1 flags | — | 0x00 |
| void get_softParticles() | PublicStatic+1 flags | — | 0x00 |
| void set_softParticles() | PublicStatic+1 flags | — | 0x00 |
| void get_softVegetation() | PublicStatic+1 flags | — | 0x00 |
| void set_softVegetation() | PublicStatic+1 flags | — | 0x00 |
| void get_vSyncCount() | PublicStatic+1 flags | — | 0x00 |
| void set_vSyncCount() | PublicStatic+1 flags | — | 0x00 |
| void get_realtimeGICPUUsage() | PublicStatic+1 flags | — | 0x00 |
| void set_realtimeGICPUUsage() | PublicStatic+1 flags | — | 0x00 |
| void get_antiAliasing() | PublicStatic+1 flags | — | 0x00 |
| void set_antiAliasing() | PublicStatic+1 flags | — | 0x00 |
| void get_asyncUploadTimeSlice() | PublicStatic+1 flags | — | 0x00 |
| void set_asyncUploadTimeSlice() | PublicStatic+1 flags | — | 0x00 |
| void get_asyncUploadBufferSize() | PublicStatic+1 flags | — | 0x00 |
| void set_asyncUploadBufferSize() | PublicStatic+1 flags | — | 0x00 |
| void get_asyncUploadPersistentBuffer() | PublicStatic+1 flags | — | 0x00 |
| void set_asyncUploadPersistentBuffer() | PublicStatic+1 flags | — | 0x00 |
| void SetLODSettings() | PublicStatic | — | 0x00 |
| void SetTextureMipmapLimitSettings() | PublicStatic | — | 0x00 |
| void GetTextureMipmapLimitSettings() | PublicStatic | — | 0x00 |
| void get_realtimeReflectionProbes() | PublicStatic+1 flags | — | 0x00 |
| void set_realtimeReflectionProbes() | PublicStatic+1 flags | — | 0x00 |
| void get_billboardsFaceCameraPosition() | PublicStatic+1 flags | — | 0x00 |
| void set_billboardsFaceCameraPosition() | PublicStatic+1 flags | — | 0x00 |
| void get_useLegacyDetailDistribution() | PublicStatic+1 flags | — | 0x00 |
| void set_useLegacyDetailDistribution() | PublicStatic+1 flags | — | 0x00 |
| void get_resolutionScalingFixedDPIFactor() | PublicStatic+1 flags | — | 0x00 |
| void set_resolutionScalingFixedDPIFactor() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainQualityOverrides() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainQualityOverrides() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainPixelError() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainPixelError() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainDetailDensityScale() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainDetailDensityScale() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainBasemapDistance() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainBasemapDistance() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainDetailDistance() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainDetailDistance() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainTreeDistance() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainTreeDistance() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainBillboardStart() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainBillboardStart() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainFadeLength() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainFadeLength() | PublicStatic+1 flags | — | 0x00 |
| void get_terrainMaxTrees() | PublicStatic+1 flags | — | 0x00 |
| void set_terrainMaxTrees() | PublicStatic+1 flags | — | 0x00 |
| void get_INTERNAL_renderPipeline() | PrivateStatic+1 flags | — | 0x00 |
| void set_INTERNAL_renderPipeline() | PrivateStatic+1 flags | — | 0x00 |
| void get_renderPipeline() | PublicStatic+1 flags | — | 0x00 |
| void set_renderPipeline() | PublicStatic+1 flags | — | 0x00 |
| void InternalGetRenderPipelineAssetAt() | Static+1 flags | — | 0x00 |
| void GetRenderPipelineAssetAt() | PublicStatic | — | 0x00 |
| void get_blendWeights() | PublicStatic+1 flags | — | 0x00 |
| void set_blendWeights() | PublicStatic+1 flags | — | 0x00 |
| void get_skinWeights() | PublicStatic+1 flags | — | 0x00 |
| void set_skinWeights() | PublicStatic+1 flags | — | 0x00 |
| void get_count() | PublicStatic+1 flags | — | 0x00 |
| void GetStrippedMaximumLODLevel() | Static+1 flags | — | 0x00 |
| void SetStrippedMaximumLODLevel() | Static+1 flags | — | 0x00 |
| void get_streamingMipmapsActive() | PublicStatic+1 flags | — | 0x00 |
| void set_streamingMipmapsActive() | PublicStatic+1 flags | — | 0x00 |
| void get_streamingMipmapsMemoryBudget() | PublicStatic+1 flags | — | 0x00 |
| void set_streamingMipmapsMemoryBudget() | PublicStatic+1 flags | — | 0x00 |
| void get_streamingMipmapsRenderersPerFrame() | PublicStatic+1 flags | — | 0x00 |
| void set_streamingMipmapsRenderersPerFrame() | PublicStatic+1 flags | — | 0x00 |
| void get_streamingMipmapsMaxLevelReduction() | PublicStatic+1 flags | — | 0x00 |
| void set_streamingMipmapsMaxLevelReduction() | PublicStatic+1 flags | — | 0x00 |
| void get_streamingMipmapsAddAllCameras() | PublicStatic+1 flags | — | 0x00 |
| void set_streamingMipmapsAddAllCameras() | PublicStatic+1 flags | — | 0x00 |
| void get_streamingMipmapsMaxFileIORequests() | PublicStatic+1 flags | — | 0x00 |
| void set_streamingMipmapsMaxFileIORequests() | PublicStatic+1 flags | — | 0x00 |
| void get_maxQueuedFrames() | PublicStatic+1 flags | — | 0x00 |
| void set_maxQueuedFrames() | PublicStatic+1 flags | — | 0x00 |
| void GetQualityLevel() | PublicStatic | — | 0x00 |
| void GetQualitySettings() | PublicStatic | — | 0x00 |
| void SetQualityLevel() | PublicStatic | — | 0x00 |
| void get_names() | PublicStatic+1 flags | — | 0x00 |
| void get_desiredColorSpace() | PublicStatic+1 flags | — | 0x00 |
| void get_activeColorSpace() | PublicStatic+1 flags | — | 0x00 |
| void get_shadowCascade4Split_Injected() | PrivateStatic | — | 0x00 |
| void set_shadowCascade4Split_Injected() | PrivateStatic | — | 0x00 |
| void SetTextureMipmapLimitSettings_Injected() | PrivateStatic | — | 0x00 |
| void GetTextureMipmapLimitSettings_Injected() | PrivateStatic | — | 0x00 |
| void get_INTERNAL_renderPipeline_Injected() | PrivateStatic | — | 0x00 |
| void set_INTERNAL_renderPipeline_Injected() | PrivateStatic | — | 0x00 |
| void InternalGetRenderPipelineAssetAt_Injected() | PrivateStatic | — | 0x00 |
| void GetQualitySettings_Injected() | PrivateStatic | — | 0x00 |