Class
UnityUtil
implements IUtil
Members 4
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | s_Callbacks | <in the binary> | |
| — | — | s_CallbacksPending | <in the binary> | |
| — | — | s_PcControlledPlatforms | <in the binary> | |
| — | — | pauseListeners | <in the binary> |
Functions 34
| Signature | Flags | Native | Params |
|---|---|---|---|
| void GetAnyComponentsOfType() | — | 0x00 | |
| void get_currentTime() | — | 0x00 | |
| void get_persistentDataPath() | — | 0x00 | |
| void get_deviceUniqueIdentifier() | — | 0x00 | |
| void get_unityVersion() | — | 0x00 | |
| void get_cloudProjectId() | — | 0x00 | |
| void get_userId() | — | 0x00 | |
| void get_gameVersion() | — | 0x00 | |
| void get_sessionId() | — | 0x00 | |
| void get_platform() | — | 0x00 | |
| void get_isEditor() | — | 0x00 | |
| void get_deviceModel() | — | 0x00 | |
| void get_deviceName() | — | 0x00 | |
| void get_deviceType() | — | 0x00 | |
| void get_operatingSystem() | — | 0x00 | |
| void get_screenWidth() | — | 0x00 | |
| void get_screenHeight() | — | 0x00 | |
| void get_screenDpi() | — | 0x00 | |
| void get_screenOrientation() | — | 0x00 | |
| void Uniject.IUtil.InitiateCoroutine() | — | 0x00 | |
| void Uniject.IUtil.InitiateCoroutine() | — | 0x00 | |
| void RunOnMainThread() | — | 0x00 | |
| void GetWaitForSeconds() | — | 0x00 | |
| void Start() | — | 0x00 | |
| void FindInstanceOfType() | — | 0x00 | |
| void LoadResourceInstanceOfType() | — | 0x00 | |
| void PcPlatform() | — | 0x00 | |
| void DelayedCoroutine() | — | 0x00 | |
| void Update() | — | 0x00 | |
| void AddPauseListener() | — | 0x00 | |
| void OnApplicationPause() | — | 0x00 | |
| void IsClassOrSubclass() | — | 0x00 | |
| void .ctor() | — | 0x00 | |
| void .cctor() | — | 0x00 |