Zdexby TheHolyOneZ
127,469 classes
Class

PlayableDirector

: Behaviour : Component : Object : Object
UnityEngine.Playables.PlayableDirector, UnityEngine.DirectorModule 0x0030 (48 B) align 8 inherited 0x0018 UnityEngine.DirectorModule
0x00x0030

Members 3

OffsetSizeNameTypeFlags
0x08playedAction`1Private
0x08pausedAction`1Private
0x08stoppedAction`1Private
Inherited from Object 5
OffsetSizeNameTypeFlags
—0x04kInstanceID_NoneintPrivateStatic+1 flags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 88

SignatureFlagsNativeParams
void get_state()Public+1 flags—0x00
void set_extrapolationMode()Public+1 flags—0x00
void get_extrapolationMode()Public+1 flags—0x00
void get_playableAsset()Public+1 flags—0x00
void set_playableAsset()Public+1 flags—0x00
void get_playableGraph()Public+1 flags—0x00
void get_playOnAwake()Public+1 flags—0x00
void set_playOnAwake()Public+1 flags—0x00
void DeferredEvaluate()Public—0x00
void Play()1 flags—0x00
void Play()Public—0x00
void Play()Public—0x00
void SetGenericBinding()Public—0x00
void set_timeUpdateMode()Public+1 flags—0x00
void get_timeUpdateMode()Public+1 flags—0x00
void set_time()Public+1 flags—0x00
void get_time()Public+1 flags—0x00
void set_initialTime()Public+1 flags—0x00
void get_initialTime()Public+1 flags—0x00
void get_duration()Public+1 flags—0x00
void Evaluate()Public—0x00
void PlayOnFrame()Private—0x00
void Play()Public—0x00
void Stop()Public—0x00
void Pause()Public—0x00
void Resume()Public—0x00
void RebuildGraph()Public—0x00
void ClearReferenceValue()PublicFinal+2 flags—0x00
void SetReferenceValue()PublicFinal+2 flags—0x00
void GetReferenceValue()PublicFinal+2 flags—0x00
void GetGenericBinding()Public—0x00
void ClearGenericBinding()Public—0x00
void RebindPlayableGraphOutputs()Public—0x00
void ProcessPendingGraphChanges()1 flags—0x00
void HasGenericBinding()1 flags—0x00
void GetPlayState()Private—0x00
void SetWrapMode()Private—0x00
void GetWrapMode()Private—0x00
void EvaluateNextFrame()Private—0x00
void GetGraphHandle()Private—0x00
void SetPlayOnAwake()Private—0x00
void GetPlayOnAwake()Private—0x00
void Internal_SetGenericBinding()Private—0x00
void SetPlayableAsset()Private—0x00
void Internal_GetPlayableAsset()Private—0x00
void add_played()Public+1 flags—0x00
void remove_played()Public+1 flags—0x00
void add_paused()Public+1 flags—0x00
void remove_paused()Public+1 flags—0x00
void add_stopped()Public+1 flags—0x00
void remove_stopped()Public+1 flags—0x00
void ResetFrameTiming()Static+1 flags—0x00
void SendOnPlayableDirectorPlay()Private—0x00
void SendOnPlayableDirectorPause()Private—0x00
void SendOnPlayableDirectorStop()Private—0x00
void .ctor()Public+1 flags—0x00
void set_timeUpdateMode_Injected()PrivateStatic—0x00
void get_timeUpdateMode_Injected()PrivateStatic—0x00
void set_time_Injected()PrivateStatic—0x00
void get_time_Injected()PrivateStatic—0x00
void set_initialTime_Injected()PrivateStatic—0x00
void get_initialTime_Injected()PrivateStatic—0x00
void get_duration_Injected()PrivateStatic—0x00
void Evaluate_Injected()PrivateStatic—0x00
void PlayOnFrame_Injected()PrivateStatic—0x00
void Play_Injected()PrivateStatic—0x00
void Stop_Injected()PrivateStatic—0x00
void Pause_Injected()PrivateStatic—0x00
void Resume_Injected()PrivateStatic—0x00
void RebuildGraph_Injected()PrivateStatic—0x00
void ClearReferenceValue_Injected()PrivateStatic—0x00
void SetReferenceValue_Injected()PrivateStatic—0x00
void GetReferenceValue_Injected()PrivateStatic—0x00
void GetGenericBinding_Injected()PrivateStatic—0x00
void ClearGenericBinding_Injected()PrivateStatic—0x00
void RebindPlayableGraphOutputs_Injected()PrivateStatic—0x00
void ProcessPendingGraphChanges_Injected()PrivateStatic—0x00
void HasGenericBinding_Injected()PrivateStatic—0x00
void GetPlayState_Injected()PrivateStatic—0x00
void SetWrapMode_Injected()PrivateStatic—0x00
void GetWrapMode_Injected()PrivateStatic—0x00
void EvaluateNextFrame_Injected()PrivateStatic—0x00
void GetGraphHandle_Injected()PrivateStatic—0x00
void SetPlayOnAwake_Injected()PrivateStatic—0x00
void GetPlayOnAwake_Injected()PrivateStatic—0x00
void Internal_SetGenericBinding_Injected()PrivateStatic—0x00
void SetPlayableAsset_Injected()PrivateStatic—0x00
void Internal_GetPlayableAsset_Injected()PrivateStatic—0x00