Zdexby TheHolyOneZ
127,469 classes
Class

PhysicsShapeGroup2D

: Object
UnityEngine.PhysicsShapeGroup2D, UnityEngine.Physics2DModule 0x0060 (96 B) align 8 inherited 0x0010 UnityEngine.Physics2DModule
0x00x0060

Members 2

OffsetSizeNameTypeFlags
0x50m_GroupStateGroupState1 flags
—0x04MinVertexSeparationfloatPrivateStatic+1 flags

Functions 25

SignatureFlagsNativeParams
void get_groupVertices()2 flags—0x00
void get_groupShapes()2 flags—0x00
void get_shapeCount()Public+1 flags—0x00
void get_vertexCount()Public+1 flags—0x00
void get_localToWorldMatrix()Public+1 flags—0x00
void set_localToWorldMatrix()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Clear()Public—0x00
void Add()Public—0x00
void GetShapeData()Public—0x00
void GetShapeData()Public—0x00
void GetShapeVertices()Public—0x00
void GetShapeVertex()Public—0x00
void SetShapeVertex()Public—0x00
void SetShapeRadius()Public—0x00
void SetShapeAdjacentVertices()Public—0x00
void DeleteShape()Public—0x00
void GetShape()Public—0x00
void AddCircle()Public—0x00
void AddCapsule()Public—0x00
void AddBox()Public—0x00
void AddPolygon()Public—0x00
void AddEdges()Public—0x00
void AddEdges()Public—0x00
void <AddBox>g__Rotate|28_0()Static+1 flags—0x00