Zdexby TheHolyOneZ
127,469 classes
Class

EyesControl

: InputControl`1 : InputControl : Object
UnityEngine.InputSystem.XR.EyesControl, Unity.InputSystem 0x01D0 (464 B) align 8 inherited 0x0198 Unity.InputSystem
0x00x01D0

Members 7

OffsetSizeNameTypeFlags
0x08<leftEyePosition>k__BackingFieldVector3ControlPrivate
0x08<leftEyeRotation>k__BackingFieldQuaternionControlPrivate
0x08<rightEyePosition>k__BackingFieldVector3ControlPrivate
0x08<rightEyeRotation>k__BackingFieldQuaternionControlPrivate
0x08<fixationPoint>k__BackingFieldVector3ControlPrivate
0x08<leftEyeOpenAmount>k__BackingFieldAxisControlPrivate
0x08<rightEyeOpenAmount>k__BackingFieldAxisControlPrivate
Inherited from InputControl`1 4
OffsetSizeNameTypeFlags
—0x18m_ProcessorStackInlinedArray`11 flags
——m_CachedValueuint8Private
——m_UnprocessedCachedValueuint8Private
—0x01evaluateProcessorsEveryReadbool1 flags
Inherited from InputControl 24
OffsetSizeNameTypeFlags
0x10m_StateBlockInputStateBlock1 flags
0x10m_NameInternedString1 flags
0x08m_Pathstring1 flags
0x08m_DisplayNamestring1 flags
0x08m_DisplayNameFromLayoutstring1 flags
0x08m_ShortDisplayNamestring1 flags
0x08m_ShortDisplayNameFromLayoutstring1 flags
0x10m_LayoutInternedString1 flags
0x10m_VariantsInternedString1 flags
0x08m_DeviceInputDevice1 flags
0x08m_ParentInputControl1 flags
0x04m_UsageCountint1 flags
0x04m_UsageStartIndexint1 flags
0x04m_AliasCountint1 flags
0x04m_AliasStartIndexint1 flags
0x04m_ChildCountint1 flags
0x04m_ChildStartIndexint1 flags
0x04m_ControlFlagsControlFlags1 flags
0x01m_CachedValueIsStalebool1 flags
0x01m_UnprocessedCachedValueIsStalebool1 flags
0x00A60x02padding / unreflected
0x10m_DefaultStatePrimitiveValue1 flags
0x10m_MinValuePrimitiveValue1 flags
0x10m_MaxValuePrimitiveValue1 flags
0x04m_OptimizedControlDataTypeFourCC1 flags

Functions 18

SignatureFlagsNativeParams
void get_leftEyePosition()Public+1 flags—0x00
void set_leftEyePosition()Public+1 flags—0x00
void get_leftEyeRotation()Public+1 flags—0x00
void set_leftEyeRotation()Public+1 flags—0x00
void get_rightEyePosition()Public+1 flags—0x00
void set_rightEyePosition()Public+1 flags—0x00
void get_rightEyeRotation()Public+1 flags—0x00
void set_rightEyeRotation()Public+1 flags—0x00
void get_fixationPoint()Public+1 flags—0x00
void set_fixationPoint()Public+1 flags—0x00
void get_leftEyeOpenAmount()Public+1 flags—0x00
void set_leftEyeOpenAmount()Public+1 flags—0x00
void get_rightEyeOpenAmount()Public+1 flags—0x00
void set_rightEyeOpenAmount()Public+1 flags—0x00
void FinishSetup()2 flags—0x00
void ReadUnprocessedValueFromState()Public+1 flags—0x00
void WriteValueIntoState()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00