| void Internal_GetMaxDrawMeshInstanceCount() | PrivateStatic | — | 0x00 |
| void GetActiveColorGamut() | PrivateStatic | — | 0x00 |
| void get_activeColorGamut() | PublicStatic+1 flags | — | 0x00 |
| void get_activeTier() | PublicStatic+1 flags | — | 0x00 |
| void set_activeTier() | PublicStatic+1 flags | — | 0x00 |
| void GetPreserveFramebufferAlpha() | Static+1 flags | — | 0x00 |
| void get_preserveFramebufferAlpha() | PublicStatic+1 flags | — | 0x00 |
| void GetMinOpenGLESVersion() | Static+1 flags | — | 0x00 |
| void get_minOpenGLESVersion() | PublicStatic+1 flags | — | 0x00 |
| void GetActiveColorBuffer() | PrivateStatic | — | 0x00 |
| void GetActiveDepthBuffer() | PrivateStatic | — | 0x00 |
| void Internal_SetNullRT() | PrivateStatic | — | 0x00 |
| void Internal_SetGfxRT() | PrivateStatic | — | 0x00 |
| void Internal_SetRTSimple() | PrivateStatic | — | 0x00 |
| void Internal_SetMRTSimple() | PrivateStatic | — | 0x00 |
| void Internal_SetMRTFullSetup() | PrivateStatic | — | 0x00 |
| void Internal_SetRandomWriteTargetRT() | PrivateStatic | — | 0x00 |
| void Internal_SetRandomWriteTargetBuffer() | PrivateStatic | — | 0x00 |
| void Internal_SetRandomWriteTargetGraphicsBuffer() | PrivateStatic | — | 0x00 |
| void ClearRandomWriteTargets() | PublicStatic | — | 0x00 |
| void CopyTexture_Full() | PrivateStatic | — | 0x00 |
| void CopyTexture_Slice_AllMips() | PrivateStatic | — | 0x00 |
| void CopyTexture_Slice() | PrivateStatic | — | 0x00 |
| void CopyTexture_Region() | PrivateStatic | — | 0x00 |
| void CopyTexture_Full_Gfx() | PrivateStatic | — | 0x00 |
| void CopyTexture_Slice_AllMips_Gfx() | PrivateStatic | — | 0x00 |
| void CopyTexture_Slice_Gfx() | PrivateStatic | — | 0x00 |
| void CopyTexture_Region_Gfx() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Full() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Slice() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Full_Gfx() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Slice_Gfx() | PrivateStatic | — | 0x00 |
| void CopyBufferImpl() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshNow1() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshNow2() | PrivateStatic | — | 0x00 |
| void Internal_DrawTexture() | Static+1 flags | — | 0x00 |
| void Internal_RenderMesh() | PrivateStatic | — | 0x00 |
| void Internal_RenderMeshInstanced() | PrivateStatic | — | 0x00 |
| void Internal_RenderMeshIndirect() | PrivateStatic | — | 0x00 |
| void Internal_RenderMeshPrimitives() | PrivateStatic | — | 0x00 |
| void Internal_RenderPrimitives() | PrivateStatic | — | 0x00 |
| void Internal_RenderPrimitivesIndexed() | PrivateStatic | — | 0x00 |
| void Internal_RenderPrimitivesIndirect() | PrivateStatic | — | 0x00 |
| void Internal_RenderPrimitivesIndexedIndirect() | PrivateStatic | — | 0x00 |
| void Internal_DrawMesh() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstanced() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedProcedural() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedIndirect() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedIndirectGraphicsBuffer() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralNow() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedNow() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirectNow() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirectNow() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirectNowGraphicsBuffer() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirectNowGraphicsBuffer() | PrivateStatic | — | 0x00 |
| void Internal_DrawProcedural() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexed() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirect() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirectGraphicsBuffer() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirect() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirectGraphicsBuffer() | PrivateStatic | — | 0x00 |
| void Internal_BlitMaterial5() | PrivateStatic | — | 0x00 |
| void Internal_BlitMaterial6() | PrivateStatic | — | 0x00 |
| void Internal_BlitMultiTap4() | PrivateStatic | — | 0x00 |
| void Internal_BlitMultiTap5() | PrivateStatic | — | 0x00 |
| void Blit2() | PrivateStatic | — | 0x00 |
| void Blit3() | PrivateStatic | — | 0x00 |
| void Blit4() | PrivateStatic | — | 0x00 |
| void Blit5() | PrivateStatic | — | 0x00 |
| void Internal_BlitMaterialGfx5() | PrivateStatic | — | 0x00 |
| void Internal_BlitMaterialGfx6() | PrivateStatic | — | 0x00 |
| void Internal_BlitMultiTapGfx4() | PrivateStatic | — | 0x00 |
| void Internal_BlitMultiTapGfx5() | PrivateStatic | — | 0x00 |
| void BlitGfx2() | PrivateStatic | — | 0x00 |
| void BlitGfx3() | PrivateStatic | — | 0x00 |
| void BlitGfx4() | PrivateStatic | — | 0x00 |
| void BlitGfx5() | PrivateStatic | — | 0x00 |
| void CreateGPUFenceImpl() | PrivateStatic | — | 0x00 |
| void WaitOnGPUFenceImpl() | PrivateStatic | — | 0x00 |
| void ExecuteCommandBuffer() | PublicStatic | — | 0x00 |
| void ExecuteCommandBufferAsync() | PublicStatic | — | 0x00 |
| void CheckLoadActionValid() | Static+1 flags | — | 0x00 |
| void CheckStoreActionValid() | Static+1 flags | — | 0x00 |
| void SetRenderTargetImpl() | Static+1 flags | — | 0x00 |
| void SetRenderTargetImpl() | Static+1 flags | — | 0x00 |
| void SetRenderTargetImpl() | Static+1 flags | — | 0x00 |
| void SetRenderTargetImpl() | Static+1 flags | — | 0x00 |
| void SetRenderTargetImpl() | Static+1 flags | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void get_activeColorBuffer() | PublicStatic+1 flags | — | 0x00 |
| void get_activeDepthBuffer() | PublicStatic+1 flags | — | 0x00 |
| void SetRandomWriteTarget() | PublicStatic | — | 0x00 |
| void SetRandomWriteTarget() | PublicStatic | — | 0x00 |
| void SetRandomWriteTarget() | PublicStatic | — | 0x00 |
| void CopyTexture() | PublicStatic | — | 0x00 |
| void CopyTexture() | PublicStatic | — | 0x00 |
| void CopyTexture() | PublicStatic | — | 0x00 |
| void CopyTexture() | PublicStatic | — | 0x00 |
| void CopyTexture() | PublicStatic | — | 0x00 |
| void CopyTexture() | PublicStatic | — | 0x00 |
| void CopyTexture() | PublicStatic | — | 0x00 |
| void CopyTexture() | PublicStatic | — | 0x00 |
| void ConvertTexture() | PublicStatic | — | 0x00 |
| void ConvertTexture() | PublicStatic | — | 0x00 |
| void ConvertTexture() | PublicStatic | — | 0x00 |
| void ConvertTexture() | PublicStatic | — | 0x00 |
| void CreateAsyncGraphicsFence() | PublicStatic | — | 0x00 |
| void CreateAsyncGraphicsFence() | PublicStatic | — | 0x00 |
| void CreateGraphicsFence() | PublicStatic | — | 0x00 |
| void WaitOnAsyncGraphicsFence() | PublicStatic | — | 0x00 |
| void WaitOnAsyncGraphicsFence() | PublicStatic | — | 0x00 |
| void ValidateCopyBuffer() | Static+1 flags | — | 0x00 |
| void CopyBuffer() | PublicStatic | — | 0x00 |
| void DrawTextureImpl() | PrivateStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void RenderMesh() | PublicStatic | — | 0x00 |
| void GetCachedRenderInstancedDataLayout() | Static+1 flags | — | 0x00 |
| void RenderMeshInstanced() | PublicStatic | — | 0x00 |
| void RenderMeshInstanced() | PublicStatic | — | 0x00 |
| void RenderMeshInstanced() | PublicStatic | — | 0x00 |
| void RenderMeshIndirect() | PublicStatic | — | 0x00 |
| void RenderMeshPrimitives() | PublicStatic | — | 0x00 |
| void RenderPrimitives() | PublicStatic | — | 0x00 |
| void RenderPrimitivesIndexed() | PublicStatic | — | 0x00 |
| void RenderPrimitivesIndirect() | PublicStatic | — | 0x00 |
| void RenderPrimitivesIndexedIndirect() | PublicStatic | — | 0x00 |
| void DrawMeshNow() | PublicStatic | — | 0x00 |
| void DrawMeshNow() | PublicStatic | — | 0x00 |
| void DrawMeshNow() | PublicStatic | — | 0x00 |
| void DrawMeshNow() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstancedProcedural() | PublicStatic | — | 0x00 |
| void DrawMeshInstancedIndirect() | PublicStatic | — | 0x00 |
| void DrawMeshInstancedIndirect() | PublicStatic | — | 0x00 |
| void DrawProceduralNow() | PublicStatic | — | 0x00 |
| void DrawProceduralNow() | PublicStatic | — | 0x00 |
| void DrawProceduralIndirectNow() | PublicStatic | — | 0x00 |
| void DrawProceduralIndirectNow() | PublicStatic | — | 0x00 |
| void DrawProceduralIndirectNow() | PublicStatic | — | 0x00 |
| void DrawProceduralIndirectNow() | PublicStatic | — | 0x00 |
| void DrawProcedural() | PublicStatic | — | 0x00 |
| void DrawProcedural() | PublicStatic | — | 0x00 |
| void DrawProceduralIndirect() | PublicStatic | — | 0x00 |
| void DrawProceduralIndirect() | PublicStatic | — | 0x00 |
| void DrawProceduralIndirect() | PublicStatic | — | 0x00 |
| void DrawProceduralIndirect() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void BlitMultiTap() | PublicStatic | — | 0x00 |
| void BlitMultiTap() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void Blit() | PublicStatic | — | 0x00 |
| void BlitMultiTap() | PublicStatic | — | 0x00 |
| void BlitMultiTap() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMesh() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstanced() | PublicStatic | — | 0x00 |
| void DrawMeshInstancedIndirect() | PublicStatic | — | 0x00 |
| void DrawMeshInstancedIndirect() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void DrawTexture() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRenderTarget() | PublicStatic | — | 0x00 |
| void SetRandomWriteTarget() | PublicStatic | — | 0x00 |
| void SetRandomWriteTarget() | PublicStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void GetActiveColorBuffer_Injected() | PrivateStatic | — | 0x00 |
| void GetActiveDepthBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetGfxRT_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRTSimple_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetMRTSimple_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetMRTFullSetup_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRandomWriteTargetRT_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRandomWriteTargetBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRandomWriteTargetGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Full_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Slice_AllMips_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Slice_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Region_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Full_Gfx_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Slice_AllMips_Gfx_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Slice_Gfx_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Region_Gfx_Injected() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Full_Injected() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Slice_Injected() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Full_Gfx_Injected() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Slice_Gfx_Injected() | PrivateStatic | — | 0x00 |
| void CopyBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshNow1_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshNow2_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RenderMesh_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RenderMeshInstanced_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RenderMeshIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RenderMeshPrimitives_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RenderPrimitives_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RenderPrimitivesIndexed_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RenderPrimitivesIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RenderPrimitivesIndexedIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMesh_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstanced_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedProcedural_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedIndirectGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedNow_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirectNow_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirectNow_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirectNowGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirectNowGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProcedural_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexed_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirectGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirectGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BlitMaterial5_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BlitMaterial6_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BlitMultiTap4_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BlitMultiTap5_Injected() | PrivateStatic | — | 0x00 |
| void Blit2_Injected() | PrivateStatic | — | 0x00 |
| void Blit3_Injected() | PrivateStatic | — | 0x00 |
| void Blit4_Injected() | PrivateStatic | — | 0x00 |
| void Blit5_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BlitMaterialGfx5_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BlitMaterialGfx6_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BlitMultiTapGfx4_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BlitMultiTapGfx5_Injected() | PrivateStatic | — | 0x00 |
| void BlitGfx2_Injected() | PrivateStatic | — | 0x00 |
| void BlitGfx3_Injected() | PrivateStatic | — | 0x00 |
| void BlitGfx4_Injected() | PrivateStatic | — | 0x00 |
| void BlitGfx5_Injected() | PrivateStatic | — | 0x00 |
| void ExecuteCommandBuffer_Injected() | PrivateStatic | — | 0x00 |
| void ExecuteCommandBufferAsync_Injected() | PrivateStatic | — | 0x00 |