Zdexby TheHolyOneZ
127,469 classes
Class

ExecuteEvents

UnityEngine.EventSystems.ExecuteEvents, UnityEngine.UI UnityEngine.UI

Members 19

OffsetSizeNameTypeFlags
——s_PointerMoveHandler<in the binary>
——s_PointerEnterHandler<in the binary>
——s_PointerExitHandler<in the binary>
——s_PointerDownHandler<in the binary>
——s_PointerUpHandler<in the binary>
——s_PointerClickHandler<in the binary>
——s_InitializePotentialDragHandler<in the binary>
——s_BeginDragHandler<in the binary>
——s_DragHandler<in the binary>
——s_EndDragHandler<in the binary>
——s_DropHandler<in the binary>
——s_ScrollHandler<in the binary>
——s_UpdateSelectedHandler<in the binary>
——s_SelectHandler<in the binary>
——s_DeselectHandler<in the binary>
——s_MoveHandler<in the binary>
——s_SubmitHandler<in the binary>
——s_CancelHandler<in the binary>
——s_InternalTransformList<in the binary>

Functions 45

SignatureFlagsNativeParams
void ValidateEventData()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void Execute()—0x00
void get_pointerMoveHandler()—0x00
void get_pointerEnterHandler()—0x00
void get_pointerExitHandler()—0x00
void get_pointerDownHandler()—0x00
void get_pointerUpHandler()—0x00
void get_pointerClickHandler()—0x00
void get_initializePotentialDrag()—0x00
void get_beginDragHandler()—0x00
void get_dragHandler()—0x00
void get_endDragHandler()—0x00
void get_dropHandler()—0x00
void get_scrollHandler()—0x00
void get_updateSelectedHandler()—0x00
void get_selectHandler()—0x00
void get_deselectHandler()—0x00
void get_moveHandler()—0x00
void get_submitHandler()—0x00
void get_cancelHandler()—0x00
void GetEventChain()—0x00
void Execute()—0x00
void ExecuteHierarchy()—0x00
void ShouldSendToComponent()—0x00
void GetEventList()—0x00
void CanHandleEvent()—0x00
void GetEventHandler()—0x00
void .cctor()—0x00