| void Internal_CreateCustomRenderTexture() | PrivateStatic | — | 0x00 |
| void TriggerUpdate() | Private | — | 0x00 |
| void Update() | Public | — | 0x00 |
| void Update() | Public | — | 0x00 |
| void TriggerInitialization() | Private | — | 0x00 |
| void Initialize() | Public | — | 0x00 |
| void ClearUpdateZones() | Public | — | 0x00 |
| void get_material() | Public+1 flags | — | 0x00 |
| void set_material() | Public+1 flags | — | 0x00 |
| void get_initializationMaterial() | Public+1 flags | — | 0x00 |
| void set_initializationMaterial() | Public+1 flags | — | 0x00 |
| void get_initializationTexture() | Public+1 flags | — | 0x00 |
| void set_initializationTexture() | Public+1 flags | — | 0x00 |
| void GetUpdateZonesInternal() | 1 flags | — | 0x00 |
| void GetUpdateZones() | Public | — | 0x00 |
| void SetUpdateZonesInternal() | Private | — | 0x00 |
| void GetDoubleBufferRenderTexture() | Public | — | 0x00 |
| void EnsureDoubleBufferConsistency() | Public | — | 0x00 |
| void SetUpdateZones() | Public | — | 0x00 |
| void get_initializationSource() | Public+1 flags | — | 0x00 |
| void set_initializationSource() | Public+1 flags | — | 0x00 |
| void get_initializationColor() | Public+1 flags | — | 0x00 |
| void set_initializationColor() | Public+1 flags | — | 0x00 |
| void get_updateMode() | Public+1 flags | — | 0x00 |
| void set_updateMode() | Public+1 flags | — | 0x00 |
| void get_initializationMode() | Public+1 flags | — | 0x00 |
| void set_initializationMode() | Public+1 flags | — | 0x00 |
| void get_updateZoneSpace() | Public+1 flags | — | 0x00 |
| void set_updateZoneSpace() | Public+1 flags | — | 0x00 |
| void get_shaderPass() | Public+1 flags | — | 0x00 |
| void set_shaderPass() | Public+1 flags | — | 0x00 |
| void get_cubemapFaceMask() | Public+1 flags | — | 0x00 |
| void set_cubemapFaceMask() | Public+1 flags | — | 0x00 |
| void get_doubleBuffered() | Public+1 flags | — | 0x00 |
| void set_doubleBuffered() | Public+1 flags | — | 0x00 |
| void get_wrapUpdateZones() | Public+1 flags | — | 0x00 |
| void set_wrapUpdateZones() | Public+1 flags | — | 0x00 |
| void get_updatePeriod() | Public+1 flags | — | 0x00 |
| void set_updatePeriod() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void TriggerUpdate_Injected() | PrivateStatic | — | 0x00 |
| void TriggerInitialization_Injected() | PrivateStatic | — | 0x00 |
| void ClearUpdateZones_Injected() | PrivateStatic | — | 0x00 |
| void get_material_Injected() | PrivateStatic | — | 0x00 |
| void set_material_Injected() | PrivateStatic | — | 0x00 |
| void get_initializationMaterial_Injected() | PrivateStatic | — | 0x00 |
| void set_initializationMaterial_Injected() | PrivateStatic | — | 0x00 |
| void get_initializationTexture_Injected() | PrivateStatic | — | 0x00 |
| void set_initializationTexture_Injected() | PrivateStatic | — | 0x00 |
| void GetUpdateZonesInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetUpdateZonesInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetDoubleBufferRenderTexture_Injected() | PrivateStatic | — | 0x00 |
| void EnsureDoubleBufferConsistency_Injected() | PrivateStatic | — | 0x00 |
| void get_initializationSource_Injected() | PrivateStatic | — | 0x00 |
| void set_initializationSource_Injected() | PrivateStatic | — | 0x00 |
| void get_initializationColor_Injected() | PrivateStatic | — | 0x00 |
| void set_initializationColor_Injected() | PrivateStatic | — | 0x00 |
| void get_updateMode_Injected() | PrivateStatic | — | 0x00 |
| void set_updateMode_Injected() | PrivateStatic | — | 0x00 |
| void get_initializationMode_Injected() | PrivateStatic | — | 0x00 |
| void set_initializationMode_Injected() | PrivateStatic | — | 0x00 |
| void get_updateZoneSpace_Injected() | PrivateStatic | — | 0x00 |
| void set_updateZoneSpace_Injected() | PrivateStatic | — | 0x00 |
| void get_shaderPass_Injected() | PrivateStatic | — | 0x00 |
| void set_shaderPass_Injected() | PrivateStatic | — | 0x00 |
| void get_cubemapFaceMask_Injected() | PrivateStatic | — | 0x00 |
| void set_cubemapFaceMask_Injected() | PrivateStatic | — | 0x00 |
| void get_doubleBuffered_Injected() | PrivateStatic | — | 0x00 |
| void set_doubleBuffered_Injected() | PrivateStatic | — | 0x00 |
| void get_wrapUpdateZones_Injected() | PrivateStatic | — | 0x00 |
| void set_wrapUpdateZones_Injected() | PrivateStatic | — | 0x00 |
| void get_updatePeriod_Injected() | PrivateStatic | — | 0x00 |
| void set_updatePeriod_Injected() | PrivateStatic | — | 0x00 |