| void get_geometryType() | Public+1 flags | — | 0x00 |
| void set_geometryType() | Public+1 flags | — | 0x00 |
| void get_generationType() | Public+1 flags | — | 0x00 |
| void set_generationType() | Public+1 flags | — | 0x00 |
| void get_useDelaunayMesh() | Public+1 flags | — | 0x00 |
| void set_useDelaunayMesh() | Public+1 flags | — | 0x00 |
| void get_vertexDistance() | Public+1 flags | — | 0x00 |
| void set_vertexDistance() | Public+1 flags | — | 0x00 |
| void get_edgeRadius() | Public+1 flags | — | 0x00 |
| void set_edgeRadius() | Public+1 flags | — | 0x00 |
| void get_offsetDistance() | Public+1 flags | — | 0x00 |
| void set_offsetDistance() | Public+1 flags | — | 0x00 |
| void GenerateGeometry() | Public | — | 0x00 |
| void GetCompositedColliders() | Public | — | 0x00 |
| void GetPathPointCount() | Public | — | 0x00 |
| void GetPathPointCount_Internal() | Private | — | 0x00 |
| void get_pathCount() | Public+1 flags | — | 0x00 |
| void get_pointCount() | Public+1 flags | — | 0x00 |
| void GetPath() | Public | — | 0x00 |
| void GetPathArray_Internal() | Private | — | 0x00 |
| void GetPath() | Public | — | 0x00 |
| void GetPathList_Internal() | Private | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_geometryType_Injected() | PrivateStatic | — | 0x00 |
| void set_geometryType_Injected() | PrivateStatic | — | 0x00 |
| void get_generationType_Injected() | PrivateStatic | — | 0x00 |
| void set_generationType_Injected() | PrivateStatic | — | 0x00 |
| void get_useDelaunayMesh_Injected() | PrivateStatic | — | 0x00 |
| void set_useDelaunayMesh_Injected() | PrivateStatic | — | 0x00 |
| void get_vertexDistance_Injected() | PrivateStatic | — | 0x00 |
| void set_vertexDistance_Injected() | PrivateStatic | — | 0x00 |
| void get_edgeRadius_Injected() | PrivateStatic | — | 0x00 |
| void set_edgeRadius_Injected() | PrivateStatic | — | 0x00 |
| void get_offsetDistance_Injected() | PrivateStatic | — | 0x00 |
| void set_offsetDistance_Injected() | PrivateStatic | — | 0x00 |
| void GenerateGeometry_Injected() | PrivateStatic | — | 0x00 |
| void GetCompositedColliders_Injected() | PrivateStatic | — | 0x00 |
| void GetPathPointCount_Internal_Injected() | PrivateStatic | — | 0x00 |
| void get_pathCount_Injected() | PrivateStatic | — | 0x00 |
| void get_pointCount_Injected() | PrivateStatic | — | 0x00 |
| void GetPathArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void GetPathList_Internal_Injected() | PrivateStatic | — | 0x00 |