Zdexby TheHolyOneZ
127,469 classes
Class

Awaitable

: Object
UnityEngine.Awaitable, UnityEngine.CoreModule 0x0060 (96 B) align 8 inherited 0x0010 UnityEngine.CoreModule
implements IEnumerator
0x00x0060

Members 15

OffsetSizeNameTypeFlags
0x00100x38padding / unreflected
0x04_spinLockSpinLockPrivate
0x08_poolThreadLocal`1PrivateStatic+1 flags
0x004C0x04padding / unreflected
0x08_handleAwaitableHandlePrivate
0x08_exceptionToRethrowExceptionDispatchInfoPrivate
0x01_managedAwaitableDoneboolPrivate
0x00590x03padding / unreflected
0x04_completionThreadAffinityAwaiterCompletionThreadAffinityPrivate
0x08_continuationActionPrivate
0x20_cancelTokenRegistrationNullable`1Private
0x08_managedCompletionQueueDoubleBufferedAwaitableListPrivate
0x01_nextFrameAndEndOfFrameWiredUpboolPrivateStatic
0x18_nextFrameAndEndOfFrameWiredUpCTRegistrationCancellationTokenRegistrationPrivateStatic
0x08_nextFrameAwaitablesDoubleBufferedAwaitableListPrivateStatic+1 flags
0x08_endOfFrameAwaitablesDoubleBufferedAwaitableListPrivateStatic+1 flags
0x08_synchronizationContextSynchronizationContextPrivateStatic
0x04_mainThreadIdintPrivateStatic

Functions 49

SignatureFlagsNativeParams
void FromAsyncOperation()PublicStatic—0x00
void FromAsyncOperationInternal()PrivateStatic—0x00
void GetAwaiter()Public—0x00
void SetExceptionFromNative()Private—0x00
void RunContinuation()Private—0x00
void AttachManagedGCHandleToNativeAwaitable()PrivateStatic—0x00
void ReleaseNativeAwaitable()PrivateStatic—0x00
void CancelNativeAwaitable()PrivateStatic—0x00
void IsNativeAwaitableCompleted()PrivateStatic—0x00
void .ctor()Private+1 flags—0x00
void NewManagedAwaitable()Static+1 flags—0x00
void FromNativeAwaitableHandle()PrivateStatic—0x00
void WireupCancellation()PrivateStatic—0x00
void MatchCompletionThreadAffinity()PrivateStatic—0x00
void RaiseManagedCompletion()1 flags—0x00
void RunOrScheduleContinuation()Private—0x00
void DoRunContinuationOnSynchonizationContext()PrivateStatic—0x00
void RaiseManagedCompletion()1 flags—0x00
void PropagateExceptionAndRelease()1 flags—0x00
void Cancel()Public—0x00
void get_IsCompletedNoLock()Private+1 flags—0x00
void get_IsLogicallyCompletedNoLock()Private+1 flags—0x00
void get_IsCompleted()Public+1 flags—0x00
void get_IsDettachedOrCompleted()2 flags—0x00
void get_CompletionThreadAffinity()2 flags—0x00
void set_CompletionThreadAffinity()2 flags—0x00
void CheckPointerValidity()Private—0x00
void SetContinuation()1 flags—0x00
void System.Collections.IEnumerator.MoveNext()PrivateFinal+2 flags—0x00
void System.Collections.IEnumerator.Reset()PrivateFinal+2 flags—0x00
void System.Collections.IEnumerator.get_Current()PrivateFinal+3 flags—0x00
void ThrowIfNotMainThread()PrivateStatic—0x00
void NextFrameAsync()PublicStatic—0x00
void WaitForSecondsAsync()PublicStatic—0x00
void FixedUpdateAsync()PublicStatic—0x00
void EndOfFrameAsync()PublicStatic—0x00
void EnsureDelayedCallWiredUp()PrivateStatic—0x00
void OnDelayedCallManagerCleared()PrivateStatic—0x00
void OnUpdate()PrivateStatic—0x00
void OnEndOfFrame()PrivateStatic—0x00
void NextFrameInternal()PrivateStatic—0x00
void WaitForScondsInternal()PrivateStatic—0x00
void FixedUpdateInternal()PrivateStatic—0x00
void EndOfFrameInternal()PrivateStatic—0x00
void WireupNextFrameAndEndOfFrameCallbacks()PrivateStatic—0x00
void SetSynchronizationContext()Static+1 flags—0x00
void MainThreadAsync()PublicStatic—0x00
void BackgroundThreadAsync()PublicStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 9

types with a member, parameter or interface of this type