| void .ctor() | Private+1 flags | — | 0x00 |
| void Internal_Create() | PrivateStatic | — | 0x00 |
| void get_weight() | PublicFinal+3 flags | — | 0x00 |
| void set_weight() | PublicFinal+3 flags | — | 0x00 |
| void get_roll() | Public+1 flags | — | 0x00 |
| void set_roll() | Public+1 flags | — | 0x00 |
| void get_constraintActive() | PublicFinal+3 flags | — | 0x00 |
| void set_constraintActive() | PublicFinal+3 flags | — | 0x00 |
| void get_locked() | PublicFinal+3 flags | — | 0x00 |
| void set_locked() | PublicFinal+3 flags | — | 0x00 |
| void get_rotationAtRest() | Public+1 flags | — | 0x00 |
| void set_rotationAtRest() | Public+1 flags | — | 0x00 |
| void get_rotationOffset() | Public+1 flags | — | 0x00 |
| void set_rotationOffset() | Public+1 flags | — | 0x00 |
| void get_worldUpObject() | Public+1 flags | — | 0x00 |
| void set_worldUpObject() | Public+1 flags | — | 0x00 |
| void get_useUpObject() | Public+1 flags | — | 0x00 |
| void set_useUpObject() | Public+1 flags | — | 0x00 |
| void get_sourceCount() | PublicFinal+3 flags | — | 0x00 |
| void GetSourceCountInternal() | PrivateStatic | — | 0x00 |
| void GetSources() | PublicFinal+2 flags | — | 0x00 |
| void SetSources() | PublicFinal+2 flags | — | 0x00 |
| void SetSourcesInternal() | PrivateStatic | — | 0x00 |
| void AddSource() | PublicFinal+2 flags | — | 0x00 |
| void RemoveSource() | PublicFinal+2 flags | — | 0x00 |
| void RemoveSourceInternal() | Private | — | 0x00 |
| void GetSource() | PublicFinal+2 flags | — | 0x00 |
| void GetSourceInternal() | Private | — | 0x00 |
| void SetSource() | PublicFinal+2 flags | — | 0x00 |
| void SetSourceInternal() | Private | — | 0x00 |
| void ValidateSourceIndex() | Private | — | 0x00 |
| void get_weight_Injected() | PrivateStatic | — | 0x00 |
| void set_weight_Injected() | PrivateStatic | — | 0x00 |
| void get_roll_Injected() | PrivateStatic | — | 0x00 |
| void set_roll_Injected() | PrivateStatic | — | 0x00 |
| void get_constraintActive_Injected() | PrivateStatic | — | 0x00 |
| void set_constraintActive_Injected() | PrivateStatic | — | 0x00 |
| void get_locked_Injected() | PrivateStatic | — | 0x00 |
| void set_locked_Injected() | PrivateStatic | — | 0x00 |
| void get_rotationAtRest_Injected() | PrivateStatic | — | 0x00 |
| void set_rotationAtRest_Injected() | PrivateStatic | — | 0x00 |
| void get_rotationOffset_Injected() | PrivateStatic | — | 0x00 |
| void set_rotationOffset_Injected() | PrivateStatic | — | 0x00 |
| void get_worldUpObject_Injected() | PrivateStatic | — | 0x00 |
| void set_worldUpObject_Injected() | PrivateStatic | — | 0x00 |
| void get_useUpObject_Injected() | PrivateStatic | — | 0x00 |
| void set_useUpObject_Injected() | PrivateStatic | — | 0x00 |
| void GetSourceCountInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetSources_Injected() | PrivateStatic | — | 0x00 |
| void SetSourcesInternal_Injected() | PrivateStatic | — | 0x00 |
| void AddSource_Injected() | PrivateStatic | — | 0x00 |
| void RemoveSourceInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetSourceInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetSourceInternal_Injected() | PrivateStatic | — | 0x00 |