| void AddJobDependency() | PublicStatic | — | 0x00 |
| void BindStreamTransform() | PublicStatic | — | 0x00 |
| void BindStreamProperty() | PublicStatic | — | 0x00 |
| void BindCustomStreamProperty() | PublicStatic | — | 0x00 |
| void BindStreamProperty() | PublicStatic | — | 0x00 |
| void BindSceneTransform() | PublicStatic | — | 0x00 |
| void BindSceneProperty() | PublicStatic | — | 0x00 |
| void BindSceneProperty() | PublicStatic | — | 0x00 |
| void OpenAnimationStream() | PublicStatic | — | 0x00 |
| void CloseAnimationStream() | PublicStatic | — | 0x00 |
| void ResolveAllStreamHandles() | PublicStatic | — | 0x00 |
| void ResolveAllSceneHandles() | PublicStatic | — | 0x00 |
| void UnbindAllHandles() | Static+1 flags | — | 0x00 |
| void UnbindAllStreamHandles() | PublicStatic | — | 0x00 |
| void UnbindAllSceneHandles() | PublicStatic | — | 0x00 |
| void InternalAddJobDependency() | PrivateStatic | — | 0x00 |
| void InternalBindStreamTransform() | PrivateStatic | — | 0x00 |
| void InternalBindStreamProperty() | PrivateStatic | — | 0x00 |
| void InternalBindCustomStreamProperty() | PrivateStatic | — | 0x00 |
| void InternalBindSceneTransform() | PrivateStatic | — | 0x00 |
| void InternalBindSceneProperty() | PrivateStatic | — | 0x00 |
| void InternalOpenAnimationStream() | PrivateStatic | — | 0x00 |
| void InternalCloseAnimationStream() | PrivateStatic | — | 0x00 |
| void InternalResolveAllStreamHandles() | PrivateStatic | — | 0x00 |
| void InternalResolveAllSceneHandles() | PrivateStatic | — | 0x00 |
| void InternalUnbindAllStreamHandles() | PrivateStatic | — | 0x00 |
| void InternalUnbindAllSceneHandles() | PrivateStatic | — | 0x00 |
| void InternalAddJobDependency_Injected() | PrivateStatic | — | 0x00 |
| void InternalBindStreamTransform_Injected() | PrivateStatic | — | 0x00 |
| void InternalBindStreamProperty_Injected() | PrivateStatic | — | 0x00 |
| void InternalBindCustomStreamProperty_Injected() | PrivateStatic | — | 0x00 |
| void InternalBindSceneTransform_Injected() | PrivateStatic | — | 0x00 |
| void InternalBindSceneProperty_Injected() | PrivateStatic | — | 0x00 |
| void InternalOpenAnimationStream_Injected() | PrivateStatic | — | 0x00 |
| void InternalCloseAnimationStream_Injected() | PrivateStatic | — | 0x00 |
| void InternalResolveAllStreamHandles_Injected() | PrivateStatic | — | 0x00 |
| void InternalResolveAllSceneHandles_Injected() | PrivateStatic | — | 0x00 |
| void InternalUnbindAllStreamHandles_Injected() | PrivateStatic | — | 0x00 |
| void InternalUnbindAllSceneHandles_Injected() | PrivateStatic | — | 0x00 |