Zdexby TheHolyOneZ
127,469 classes
Class

Addressables

: Object
UnityEngine.AddressableAssets.Addressables, Unity.Addressables 0x0010 (16 B) align 1 inherited 0x0010 Unity.Addressables
0x00x0010

Members 7

OffsetSizeNameTypeFlags
0x01reinitializeAddressablesboolStatic+1 flags
0x08m_AddressablesInstanceAddressablesImplStatic+1 flags
—0x08kAddressablesRuntimeDataPathstringPublicStatic+1 flags
—0x08k_AddressablesLogConditionalstringPrivateStatic+1 flags
—0x08kAddressablesRuntimeBuildLogPathstringPublicStatic+1 flags
0x08LibraryPathstringPublicStatic
0x08BuildReportPathstringPublicStatic

Functions 93

SignatureFlagsNativeParams
void get_m_Addressables()PrivateStatic+1 flags—0x00
void get_Version()PublicStatic+1 flags—0x00
void get_ResourceManager()PublicStatic+1 flags—0x00
void get_Instance()Static+2 flags—0x00
void get_InstanceProvider()PublicStatic+1 flags—0x00
void ResolveInternalId()PublicStatic—0x00
void get_InternalIdTransformFunc()PublicStatic+1 flags—0x00
void set_InternalIdTransformFunc()PublicStatic+1 flags—0x00
void get_WebRequestOverride()PublicStatic+1 flags—0x00
void set_WebRequestOverride()PublicStatic+1 flags—0x00
void get_StreamingAssetsSubFolder()PublicStatic+1 flags—0x00
void get_BuildPath()PublicStatic+1 flags—0x00
void get_PlayerBuildDataPath()PublicStatic+1 flags—0x00
void get_RuntimePath()PublicStatic+1 flags—0x00
void get_ResourceLocators()PublicStatic+1 flags—0x00
void InternalSafeSerializationLog()Static+1 flags—0x00
void InternalSafeSerializationLogFormat()Static+1 flags—0x00
void Log()PublicStatic—0x00
void LogFormat()PublicStatic—0x00
void LogWarning()PublicStatic—0x00
void LogWarningFormat()PublicStatic—0x00
void LogError()PublicStatic—0x00
void LogException()PublicStatic—0x00
void LogException()PublicStatic—0x00
void LogErrorFormat()PublicStatic—0x00
void InitializeAsync()PublicStatic—0x00
void InitializeAsync()PublicStatic—0x00
void LoadContentCatalogAsync()PublicStatic—0x00
void LoadContentCatalogAsync()PublicStatic—0x00
void LoadAssetAsync()PublicStatic—0x00
void LoadAssetAsync()PublicStatic—0x00
void LoadResourceLocationsAsync()PublicStatic—0x00
void LoadResourceLocationsAsync()PublicStatic—0x00
void LoadAssetsAsync()PublicStatic—0x00
void LoadAssetsAsync()PublicStatic—0x00
void LoadAssetsAsync()PublicStatic—0x00
void LoadAssetsAsync()PublicStatic—0x00
void LoadAssetsAsync()PublicStatic—0x00
void LoadAssetsAsync()PublicStatic—0x00
void LoadAssetsAsync()PublicStatic—0x00
void LoadAssetsAsync()PublicStatic—0x00
void Release()PublicStatic—0x00
void Release()PublicStatic—0x00
void Release()PublicStatic—0x00
void ReleaseInstance()PublicStatic—0x00
void ReleaseInstance()PublicStatic—0x00
void ReleaseInstance()PublicStatic—0x00
void GetDownloadSizeAsync()PublicStatic—0x00
void GetDownloadSizeAsync()PublicStatic—0x00
void GetDownloadSizeAsync()PublicStatic—0x00
void DownloadDependenciesAsync()PublicStatic—0x00
void DownloadDependenciesAsync()PublicStatic—0x00
void DownloadDependenciesAsync()PublicStatic—0x00
void ClearDependencyCacheAsync()PublicStatic—0x00
void ClearDependencyCacheAsync()PublicStatic—0x00
void ClearDependencyCacheAsync()PublicStatic—0x00
void ClearDependencyCacheAsync()PublicStatic—0x00
void ClearDependencyCacheAsync()PublicStatic—0x00
void ClearDependencyCacheAsync()PublicStatic—0x00
void ClearDependencyCacheAsync()PublicStatic—0x00
void ClearDependencyCacheAsync()PublicStatic—0x00
void GetLocatorInfo()PublicStatic—0x00
void GetLocatorInfo()PublicStatic—0x00
void InstantiateAsync()PublicStatic—0x00
void InstantiateAsync()PublicStatic—0x00
void InstantiateAsync()PublicStatic—0x00
void InstantiateAsync()PublicStatic—0x00
void InstantiateAsync()PublicStatic—0x00
void InstantiateAsync()PublicStatic—0x00
void LoadSceneAsync()PublicStatic—0x00
void LoadSceneAsync()PublicStatic—0x00
void LoadSceneAsync()PublicStatic—0x00
void LoadSceneAsync()PublicStatic—0x00
void LoadSceneAsync()PublicStatic—0x00
void LoadSceneAsync()PublicStatic—0x00
void LoadSceneAsync()PublicStatic—0x00
void LoadSceneAsync()PublicStatic—0x00
void UnloadSceneAsync()PublicStatic—0x00
void UnloadSceneAsync()PublicStatic—0x00
void UnloadSceneAsync()PublicStatic—0x00
void UnloadSceneAsync()PublicStatic—0x00
void UnloadSceneAsync()PublicStatic—0x00
void CheckForCatalogUpdates()PublicStatic—0x00
void UpdateCatalogs()PublicStatic—0x00
void UpdateCatalogs()PublicStatic—0x00
void AddResourceLocator()PublicStatic—0x00
void RemoveResourceLocator()PublicStatic—0x00
void ClearResourceLocators()PublicStatic—0x00
void CleanBundleCache()PublicStatic—0x00
void CreateCatalogLocationWithHashDependencies()PublicStatic—0x00
void CreateCatalogLocationWithHashDependencies()PublicStatic—0x00
void CreateCatalogLocationWithHashDependencies()PublicStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00