Zdexby TheHolyOneZ
127,469 classes
Class

Subscription

Unity.Services.Wire.Internal.Subscription, Unity.Services.Wire.Internal Unity.Services.Wire.Internal
implements IChannel, IIDisposable, netstandard

Members 14

OffsetSizeNameTypeFlags
——MessageReceived<in the binary>
——BinaryMessageReceived<in the binary>
——KickReceived<in the binary>
——NewStateReceived<in the binary>
——UnsubscribeReceived<in the binary>
——SubscribeReceived<in the binary>
——ErrorReceived<in the binary>
——DisposeReceived<in the binary>
——Channel<in the binary>
——Offset<in the binary>
——Epoch<in the binary>
——m_State<in the binary>
——m_TokenProvider<in the binary>
——m_Disposed<in the binary>

Functions 34

SignatureFlagsNativeParams
void add_MessageReceived()—0x00
void remove_MessageReceived()—0x00
void add_BinaryMessageReceived()—0x00
void remove_BinaryMessageReceived()—0x00
void add_KickReceived()—0x00
void remove_KickReceived()—0x00
void add_NewStateReceived()—0x00
void remove_NewStateReceived()—0x00
void add_UnsubscribeReceived()—0x00
void remove_UnsubscribeReceived()—0x00
void add_SubscribeReceived()—0x00
void remove_SubscribeReceived()—0x00
void add_ErrorReceived()—0x00
void remove_ErrorReceived()—0x00
void add_DisposeReceived()—0x00
void remove_DisposeReceived()—0x00
void get_IsConnected()—0x00
void get_SubscriptionState()—0x00
void set_SubscriptionState()—0x00
void get_ChannelDisplay()—0x00
void .ctor()—0x00
void RetrieveTokenAsync()—0x00
void SetState()—0x00
void ValidateTokenData()—0x00
void ProcessPublication()—0x00
void OnUnsubscriptionComplete()—0x00
void OnKickReceived()—0x00
void OnConnectivityChangeReceived()—0x00
void Finalize()—0x00
void Dispose()—0x00
void Dispose()—0x00
void SubscribeAsync()—0x00
void UnsubscribeAsync()—0x00
void OnError()—0x00