Zdexby TheHolyOneZ
127,469 classes
Class

MinimumBinaryHeap`1

Unity.Services.Core.Scheduler.Internal.MinimumBinaryHeap`1, Unity.Services.Core.Scheduler Unity.Services.Core.Scheduler

Members 5

OffsetSizeNameTypeFlags
——m_Lock<in the binary>
——m_Comparer<in the binary>
——m_MinimumCapacity<in the binary>
——m_HeapArray<in the binary>
——<Count>k__BackingField<in the binary>

Functions 20

SignatureFlagsNativeParams
void get_HeapArray()—0x00
void get_Count()—0x00
void set_Count()—0x00
void get_Min()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void Insert()—0x00
void IncreaseHeapCapacityWhenFull()—0x00
void Remove()—0x00
void IndexOf()—0x00
void ExtractMin()—0x00
void DecreaseHeapCapacityWhenSpare()—0x00
void MinHeapify()—0x00
void Swap()—0x00
void GetParentIndex()—0x00
void GetLeftChildIndex()—0x00
void GetRightChildIndex()—0x00
void <MinHeapify>g__UpdateSmallestIndex|21_0()—0x00
void <MinHeapify>g__UpdateSmallestIfCandidateIsSmaller|21_1()—0x00