| void PrefabDebugHelper() | Static+1 flags | — | 0x00 |
| void AddHandler() | Public | — | 0x00 |
| void AddHandler() | Public | — | 0x00 |
| void AddHandler() | Public | — | 0x00 |
| void RegisterHostGlobalObjectIdHashValues() | Public | — | 0x00 |
| void RemoveHandler() | Public | — | 0x00 |
| void RemoveHandler() | Public | — | 0x00 |
| void RemoveHandler() | Public | — | 0x00 |
| void ContainsHandler() | 1 flags | — | 0x00 |
| void ContainsHandler() | 1 flags | — | 0x00 |
| void ContainsHandler() | 1 flags | — | 0x00 |
| void GetSourceGlobalObjectIdHash() | 1 flags | — | 0x00 |
| void HandleNetworkPrefabSpawn() | 1 flags | — | 0x00 |
| void HandleNetworkPrefabDestroy() | 1 flags | — | 0x00 |
| void GetNetworkPrefabOverride() | Public | — | 0x00 |
| void AddNetworkPrefab() | Public | — | 0x00 |
| void RemoveNetworkPrefab() | Public | — | 0x00 |
| void RegisterPlayerPrefab() | 1 flags | — | 0x00 |
| void Initialize() | 1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |