Zdexby TheHolyOneZ
127,469 classes
Class

AnticipationSystem

: Object
Unity.Netcode.AnticipationSystem, Unity.Netcode.Runtime 0x0050 (80 B) align 8 inherited 0x0010 Unity.Netcode.Runtime
0x00x0050

Members 8

OffsetSizeNameTypeFlags
0x00100x28padding / unreflected
0x08LastAnticipationAckulong1 flags
0x08LastAnticipationAckTimedouble1 flags
0x08AllAnticipatedObjectsHashSet`11 flags
0x08AnticipationCounterulong1 flags
0x08m_NetworkManagerNetworkManagerPrivate
0x08ObjectsToReanticipateHashSet`1Public
0x08OnReanticipateReanticipateDelegatePrivate
0x08m_AnticipationEventReceiversHashSet`1Private

Functions 10

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void add_OnReanticipate()Public+1 flags—0x00
void remove_OnReanticipate()Public+1 flags—0x00
void RegisterForAnticipationEvents()Public—0x00
void DeregisterForAnticipationEvents()Public—0x00
void SetupForUpdate()Public—0x00
void SetupForRender()Public—0x00
void ProcessReanticipation()Public—0x00
void Update()Public—0x00
void Sync()Public—0x00

Used by 1

types with a member, parameter or interface of this type