Zdexby TheHolyOneZ
127,469 classes
Class

UI_UnlockedItemsScreen

: Singleton`1
UI_UnlockedItemsScreen, Assembly-CSharp 0x0070 (112 B) align 8 inherited 0x0028 Assembly-CSharp
0x00x0070

Members 10

OffsetSizeNameTypeFlags
0x08allItemsList`1Public
0x08unlockedItemsList`1Public
0x08iconsList`1Public
0x08itemsScreenGameObjectPublic
0x08iconParentTransformPublic
0x08itemIconPrefabGameObjectPublic
0x08animatorAnimatorPublic
0x00600x08padding / unreflected
0x01_isOpenboolPrivate
0x08CloseButtonButtonPublic
0x01hasSpawnedIconsboolPrivate
0x006A0x06unreflected bytes to end of UI_UnlockedItemsScreen
Inherited from Singleton`1 3
OffsetSizeNameTypeFlags
——m_hasBeenCreated<in the binary>
——m_shuttingDown<in the binary>
——_instance<in the binary>

Functions 11

SignatureFlagsNativeParams
void get_IsOpen()PublicStatic+1 flags—0x00
void Start()Private—0x00
void Update()Private—0x00
void OpenUI()Public—0x00
void CloseUI()Public—0x00
void GetItems()Public—0x00
void SpawnIcons()Public—0x00
void ShowIcons()Public—0x00
void HideIcons()Public—0x00
void .ctor()Public+1 flags—0x00
void <OpenUI>g__IOpenUI|14_0()Private—0x00

Used by 1

types with a member, parameter or interface of this type