Zdexby TheHolyOneZ
127,469 classes
Class

UI_PlayerJoin

: Singleton`1
UI_PlayerJoin, Assembly-CSharp 0x0068 (104 B) align 8 inherited 0x0028 Assembly-CSharp
0x00x0068

Members 8

OffsetSizeNameTypeFlags
0x08playerNamePrefabGameObjectPublic
0x08PlayerJoinTextLocalizedStringPublic
0x08PlayerLeaveTextLocalizedStringPublic
0x08PlayerWinTextLocalizedStringPublic
0x08displayDatasList`1Private
0x08spawnedPlayerNameObjectGameObjectPrivate
0x08UISpawnedUI_PlayerJoined_SpawnedPrivate
0x04counterfloatPrivate
0x00640x04unreflected bytes to end of UI_PlayerJoin
Inherited from Singleton`1 3
OffsetSizeNameTypeFlags
——m_hasBeenCreated<in the binary>
——m_shuttingDown<in the binary>
——_instance<in the binary>

Functions 10

SignatureFlagsNativeParams
void DisplayPlayerJoin()Public—0x00
void DisplayPlayerLeave()Public—0x00
void DisplayFragmentWinner()Public—0x00
void AddPlayerToList()Public—0x00
void AddPlayerToListLeave()Public—0x00
void AddPlayerFragmentWin()Public—0x00
void Update()Private—0x00
void DisplayPlayerAnim()Private—0x00
void DestroyCurrentlyPlaying()Public—0x00
void .ctor()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type