0x00x0068
Members 8
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | playerNamePrefab | GameObject | Public | |
| 0x08 | PlayerJoinText | LocalizedString | Public | |
| 0x08 | PlayerLeaveText | LocalizedString | Public | |
| 0x08 | PlayerWinText | LocalizedString | Public | |
| 0x08 | displayDatas | List`1 | Private | |
| 0x08 | spawnedPlayerNameObject | GameObject | Private | |
| 0x08 | UISpawned | UI_PlayerJoined_Spawned | Private | |
| 0x04 | counter | float | Private | |
| 0x0064 | 0x04 | unreflected bytes to end of UI_PlayerJoin | ||
Inherited from Singleton`1 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | m_hasBeenCreated | <in the binary> | |
| — | — | m_shuttingDown | <in the binary> | |
| — | — | _instance | <in the binary> |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void DisplayPlayerJoin() | Public | — | 0x00 |
| void DisplayPlayerLeave() | Public | — | 0x00 |
| void DisplayFragmentWinner() | Public | — | 0x00 |
| void AddPlayerToList() | Public | — | 0x00 |
| void AddPlayerToListLeave() | Public | — | 0x00 |
| void AddPlayerFragmentWin() | Public | — | 0x00 |
| void Update() | Private | — | 0x00 |
| void DisplayPlayerAnim() | Private | — | 0x00 |
| void DestroyCurrentlyPlaying() | Public | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |