0x00x00A8
Members 22
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x0020 | 0x38 | padding / unreflected | ||
| 0x04 | dieP | float | Public | |
| 0x08 | diePSpawn | GameObject | Public | |
| 0x01 | continiousPrediction | bool | Public | |
| 0x005D | 0x03 | padding / unreflected | ||
| 0x04 | continiousPredictionSpeed | float | Public | |
| 0x08 | stopEvents | UnityEvent | Public | |
| 0x04 | bounces | int | Public | |
| 0x04 | random | float | Public | |
| 0x04 | predictMin | float | Public | |
| 0x04 | predictMax | float | Public | |
| 0x08 | bounceCurve | AnimationCurve | Public | |
| 0x04 | height | float | Public | |
| 0x04 | speed | float | Public | |
| 0x04 | flatSpeed | float | Public | |
| 0x04 | p | float | Private | |
| 0x08 | spawnOnBounce | GameObject | Public | |
| 0x08 | spawnOnDie | GameObject | Public | |
| 0x08 | disableOnHit | GameObject | Public | |
| 0x08 | hitSound | SFX_Instance[] | Public | |
| 0x04 | bounceDistance | float | Private | |
| 0x0C | fromBounce | Vector3 | Private | |
| 0x0C | toBounce | Vector3 | Private | |
| 0x01 | dead | bool | Private | |
| 0x00A1 | 0x07 | unreflected bytes to end of TargetPointMissile | ||
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private |
Inherited from Object 5
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags |
| 0x08 | m_CachedPtr | long | Private | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Start() | Private | — | 0x00 |
| void SetBounceTarget() | Private | — | 0x00 |
| void GetBouncePos() | Private | — | 0x00 |
| void Update() | Private | — | 0x00 |
| void Die() | Private | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |