| void get_spriteCharacterTable() | | — | 0x00 |
| void set_spriteCharacterTable() | | — | 0x00 |
| void get_spriteCharacterLookupTable() | | — | 0x00 |
| void set_spriteCharacterLookupTable() | | — | 0x00 |
| void get_spriteGlyphTable() | | — | 0x00 |
| void set_spriteGlyphTable() | | — | 0x00 |
| void Awake() | | — | 0x00 |
| void GetDefaultSpriteMaterial() | | — | 0x00 |
| void UpdateLookupTables() | | — | 0x00 |
| void GetSpriteIndexFromHashcode() | | — | 0x00 |
| void GetSpriteIndexFromUnicode() | | — | 0x00 |
| void GetSpriteIndexFromName() | | — | 0x00 |
| void SearchForSpriteByUnicode() | | — | 0x00 |
| void SearchForSpriteByUnicodeInternal() | | — | 0x00 |
| void SearchForSpriteByUnicodeInternal() | | — | 0x00 |
| void SearchForSpriteByHashCode() | | — | 0x00 |
| void SearchForSpriteByHashCodeInternal() | | — | 0x00 |
| void SearchForSpriteByHashCodeInternal() | | — | 0x00 |
| void SortGlyphTable() | | — | 0x00 |
| void SortCharacterTable() | | — | 0x00 |
| void SortGlyphAndCharacterTables() | | — | 0x00 |
| void UpgradeSpriteAsset() | | — | 0x00 |
| void .ctor() | | — | 0x00 |