| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void LoadFromStream() | Private | — | 0x00 |
| void LoadFromUri() | Private | — | 0x00 |
| void Load() | Public | — | 0x00 |
| void AsyncFinished() | Private | — | 0x00 |
| void LoadAsync() | Public | — | 0x00 |
| void OnLoadCompleted() | 3 flags | — | 0x00 |
| void OnSoundLocationChanged() | 3 flags | — | 0x00 |
| void OnStreamChanged() | 3 flags | — | 0x00 |
| void Start() | Private | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void PlayLoop() | Private | — | 0x00 |
| void PlayLooping() | Public | — | 0x00 |
| void PlaySync() | Public | — | 0x00 |
| void Stop() | Public | — | 0x00 |
| void System.Runtime.Serialization.ISerializable.GetObjectData() | PrivateFinal+2 flags | — | 0x00 |
| void get_IsLoadCompleted() | Public+1 flags | — | 0x00 |
| void get_LoadTimeout() | Public+1 flags | — | 0x00 |
| void set_LoadTimeout() | Public+1 flags | — | 0x00 |
| void get_SoundLocation() | Public+1 flags | — | 0x00 |
| void set_SoundLocation() | Public+1 flags | — | 0x00 |
| void get_Stream() | Public+1 flags | — | 0x00 |
| void set_Stream() | Public+1 flags | — | 0x00 |
| void get_Tag() | Public+1 flags | — | 0x00 |
| void set_Tag() | Public+1 flags | — | 0x00 |
| void add_LoadCompleted() | Public+1 flags | — | 0x00 |
| void remove_LoadCompleted() | Public+1 flags | — | 0x00 |
| void add_SoundLocationChanged() | Public+1 flags | — | 0x00 |
| void remove_SoundLocationChanged() | Public+1 flags | — | 0x00 |
| void add_StreamChanged() | Public+1 flags | — | 0x00 |
| void remove_StreamChanged() | Public+1 flags | — | 0x00 |