| void Init() | PublicStatic | — | 0x00 |
| void Shutdown() | PublicStatic | — | 0x00 |
| void SetInputActionManifestFilePath() | PublicStatic | — | 0x00 |
| void RunFrame() | PublicStatic | — | 0x00 |
| void BWaitForData() | PublicStatic | — | 0x00 |
| void BNewDataAvailable() | PublicStatic | — | 0x00 |
| void GetConnectedControllers() | PublicStatic | — | 0x00 |
| void EnableDeviceCallbacks() | PublicStatic | — | 0x00 |
| void EnableActionEventCallbacks() | PublicStatic | — | 0x00 |
| void GetActionSetHandle() | PublicStatic | — | 0x00 |
| void ActivateActionSet() | PublicStatic | — | 0x00 |
| void GetCurrentActionSet() | PublicStatic | — | 0x00 |
| void ActivateActionSetLayer() | PublicStatic | — | 0x00 |
| void DeactivateActionSetLayer() | PublicStatic | — | 0x00 |
| void DeactivateAllActionSetLayers() | PublicStatic | — | 0x00 |
| void GetActiveActionSetLayers() | PublicStatic | — | 0x00 |
| void GetDigitalActionHandle() | PublicStatic | — | 0x00 |
| void GetDigitalActionData() | PublicStatic | — | 0x00 |
| void GetDigitalActionOrigins() | PublicStatic | — | 0x00 |
| void GetStringForDigitalActionName() | PublicStatic | — | 0x00 |
| void GetAnalogActionHandle() | PublicStatic | — | 0x00 |
| void GetAnalogActionData() | PublicStatic | — | 0x00 |
| void GetAnalogActionOrigins() | PublicStatic | — | 0x00 |
| void GetGlyphPNGForActionOrigin() | PublicStatic | — | 0x00 |
| void GetGlyphSVGForActionOrigin() | PublicStatic | — | 0x00 |
| void GetGlyphForActionOrigin_Legacy() | PublicStatic | — | 0x00 |
| void GetStringForActionOrigin() | PublicStatic | — | 0x00 |
| void GetStringForAnalogActionName() | PublicStatic | — | 0x00 |
| void StopAnalogActionMomentum() | PublicStatic | — | 0x00 |
| void GetMotionData() | PublicStatic | — | 0x00 |
| void TriggerVibration() | PublicStatic | — | 0x00 |
| void TriggerVibrationExtended() | PublicStatic | — | 0x00 |
| void TriggerSimpleHapticEvent() | PublicStatic | — | 0x00 |
| void SetLEDColor() | PublicStatic | — | 0x00 |
| void Legacy_TriggerHapticPulse() | PublicStatic | — | 0x00 |
| void Legacy_TriggerRepeatedHapticPulse() | PublicStatic | — | 0x00 |
| void ShowBindingPanel() | PublicStatic | — | 0x00 |
| void GetInputTypeForHandle() | PublicStatic | — | 0x00 |
| void GetControllerForGamepadIndex() | PublicStatic | — | 0x00 |
| void GetGamepadIndexForController() | PublicStatic | — | 0x00 |
| void GetStringForXboxOrigin() | PublicStatic | — | 0x00 |
| void GetGlyphForXboxOrigin() | PublicStatic | — | 0x00 |
| void GetActionOriginFromXboxOrigin() | PublicStatic | — | 0x00 |
| void TranslateActionOrigin() | PublicStatic | — | 0x00 |
| void GetDeviceBindingRevision() | PublicStatic | — | 0x00 |
| void GetRemotePlaySessionID() | PublicStatic | — | 0x00 |
| void GetSessionInputConfigurationSettings() | PublicStatic | — | 0x00 |
| void SetDualSenseTriggerEffect() | PublicStatic | — | 0x00 |