| void PointDistanceToLine() | | — | 0x00 |
| void Hermite() | | — | 0x00 |
| void StackHermite() | | — | 0x00 |
| void Fract() | | — | 0x00 |
| void Fract() | | — | 0x00 |
| void Fract() | | — | 0x00 |
| void BounceEaseInFastOut() | | — | 0x00 |
| void Hermite01() | | — | 0x00 |
| void StackHermite01() | | — | 0x00 |
| void LerpUnclamped() | | — | 0x00 |
| void LerpUnclamped() | | — | 0x00 |
| void Bounce() | | — | 0x00 |
| void EaseInElastic() | | — | 0x00 |
| void Pow() | | — | 0x00 |
| void Abs() | | — | 0x00 |
| void Sign() | | — | 0x00 |
| void EaseOutElastic() | | — | 0x00 |
| void EaseInOut() | | — | 0x00 |
| void Clamp() | | — | 0x00 |
| void Clamp() | | — | 0x00 |
| void ComputeByteArrayHash() | | — | 0x00 |
| void InterpolatePoints() | | — | 0x00 |
| void LineIntersectsLine() | | — | 0x00 |
| void InfiniteLineIntersect() | | — | 0x00 |
| void LineDistToPlane() | | — | 0x00 |
| void RayDistToPlane() | | — | 0x00 |
| void RotatePoint() | | — | 0x00 |
| void RotatePoint() | | — | 0x00 |
| void SmoothStep() | | — | 0x00 |
| void LinearStep() | | — | 0x00 |
| void Wrap() | | — | 0x00 |
| void Wrap() | | — | 0x00 |
| void Wrap() | | — | 0x00 |
| void RoundBasedOnMinimumDifference() | | — | 0x00 |
| void DiscardLeastSignificantDecimal() | | — | 0x00 |
| void ClampWrapAngle() | | — | 0x00 |
| void GetNumberOfDecimalsForMinimumDifference() | | — | 0x00 |