| void SamePosition() | PrivateStatic | — | 0x00 |
| void GenPolylineMesh() | PublicStatic | — | 0x00 |
| void GenPolygonMesh() | PublicStatic | — | 0x00 |
| void CreateDisc() | PublicStatic | — | 0x00 |
| void CreateCircleSector() | PublicStatic | — | 0x00 |
| void CreateAnnulus() | PublicStatic | — | 0x00 |
| void CreateAnnulusSector() | PublicStatic | — | 0x00 |
| void GenerateDiscMesh() | PrivateStatic | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void <GenPolylineMesh>g__SetPrevNext|8_0() | Static+1 flags | — | 0x00 |
| void <GenPolylineMesh>g__SetUv0|8_1() | Static+1 flags | — | 0x00 |
| void <GenPolylineMesh>g__AddQuad|8_2() | Static+1 flags | — | 0x00 |
| void <GenerateDiscMesh>g__DblTri|17_0() | Static+1 flags | — | 0x00 |