| void Frac() | PublicStatic | — | 0x00 |
| void Eerp() | PublicStatic | — | 0x00 |
| void SmoothCos01() | PublicStatic | — | 0x00 |
| void AngToDir() | PublicStatic | — | 0x00 |
| void DirToAng() | PublicStatic | — | 0x00 |
| void Rotate90CW() | PublicStatic | — | 0x00 |
| void Rotate90CCW() | PublicStatic | — | 0x00 |
| void AtLeast0() | PublicStatic | — | 0x00 |
| void MaxComp() | PublicStatic | — | 0x00 |
| void HasNegativeValues() | PublicStatic | — | 0x00 |
| void Determinant() | PublicStatic | — | 0x00 |
| void Luminance() | PublicStatic | — | 0x00 |
| void GetLineSegmentProjectionT() | PublicStatic | — | 0x00 |
| void WeightedSum() | PublicStatic | — | 0x00 |
| void WeightedSum() | PublicStatic | — | 0x00 |
| void WeightedSum() | PublicStatic | — | 0x00 |
| void WeightedSum() | PublicStatic | — | 0x00 |
| void PointInsideTriangle() | PublicStatic | — | 0x00 |
| void Dir() | Static+1 flags | — | 0x00 |
| void PolygonSignedArea() | PublicStatic | — | 0x00 |
| void Rotate() | PublicStatic | — | 0x00 |
| void DeltaAngleRad() | PrivateStatic | — | 0x00 |
| void InverseLerpAngleRad() | PublicStatic | — | 0x00 |
| void Lerp() | PrivateStatic | — | 0x00 |
| void Lerp() | PublicStatic | — | 0x00 |
| void InverseLerp() | PrivateStatic | — | 0x00 |
| void InverseLerp() | PublicStatic | — | 0x00 |
| void Remap() | PrivateStatic | — | 0x00 |
| void Remap() | PublicStatic | — | 0x00 |
| void Abs() | PublicStatic | — | 0x00 |
| void RandomGaussian() | PublicStatic | — | 0x00 |
| void GetRandomPerpendicularVector() | PublicStatic | — | 0x00 |
| void GetArcPoints() | PublicStatic | — | 0x00 |
| void GetArcPoints() | PublicStatic | — | 0x00 |
| void GetArcPoints() | PublicStatic | — | 0x00 |
| void CubicBezierPointsSkipFirst() | PublicStatic | — | 0x00 |
| void CubicBezierPointsSkipFirstMatchStyle() | PublicStatic | — | 0x00 |
| void CubicBezierPointsSkipFirst() | PublicStatic | — | 0x00 |
| void CubicBezierPointsSkipFirst() | PublicStatic | — | 0x00 |
| void GetCubicBezierWeights() | PublicStatic | — | 0x00 |
| void CubicBezier() | PublicStatic | — | 0x00 |
| void CubicBezier() | PublicStatic | — | 0x00 |
| void CubicBezier() | PublicStatic | — | 0x00 |
| void CubicBezierDirectionIsh() | PrivateStatic | — | 0x00 |
| void GetApproximateAngularCurveSumDegrees() | PublicStatic | — | 0x00 |
| void <GetArcPoints>g__DirToPt|34_0() | Static+1 flags | — | 0x00 |
| void <GetArcPoints>g__DirToPt|35_0() | Static+1 flags | — | 0x00 |
| void <GetArcPoints>g__DirToPt|36_0() | Static+1 flags | — | 0x00 |