| void get_Mpb() | Private+1 flags | — | 0x00 |
| void get_IsUsingUniqueMaterials() | 2 flags | — | 0x00 |
| void get_Mesh() | Public+1 flags | — | 0x00 |
| void set_Mesh() | Private+1 flags | — | 0x00 |
| void get_SortingLayerID() | Public+1 flags | — | 0x00 |
| void set_SortingLayerID() | Public+1 flags | — | 0x00 |
| void get_SortingOrder() | Public+1 flags | — | 0x00 |
| void set_SortingOrder() | Public+1 flags | — | 0x00 |
| void get_SortingLayerName() | Public+1 flags | — | 0x00 |
| void get_BlendMode() | Public+1 flags | — | 0x00 |
| void set_BlendMode() | Public+1 flags | — | 0x00 |
| void get_ScaleMode() | Public+1 flags | — | 0x00 |
| void set_ScaleMode() | Public+1 flags | — | 0x00 |
| void get_Color() | Public+3 flags | — | 0x00 |
| void set_Color() | Public+3 flags | — | 0x00 |
| void get_DetailLevel() | Public+3 flags | — | 0x00 |
| void set_DetailLevel() | Public+3 flags | — | 0x00 |
| void get_IsInstanced() | Private+1 flags | — | 0x00 |
| void get_UsingDefaultRenderQueue() | Private+1 flags | — | 0x00 |
| void get_RenderQueue() | Public+1 flags | — | 0x00 |
| void set_RenderQueue() | Public+1 flags | — | 0x00 |
| void get_UsingDefaultZTests() | Private+1 flags | — | 0x00 |
| void get_ZTest() | Public+1 flags | — | 0x00 |
| void set_ZTest() | Public+1 flags | — | 0x00 |
| void get_ZOffsetFactor() | Public+1 flags | — | 0x00 |
| void set_ZOffsetFactor() | Public+1 flags | — | 0x00 |
| void get_ZOffsetUnits() | Public+1 flags | — | 0x00 |
| void set_ZOffsetUnits() | Public+1 flags | — | 0x00 |
| void get_ColorMask() | Public+1 flags | — | 0x00 |
| void set_ColorMask() | Public+1 flags | — | 0x00 |
| void get_UsingDefaultMasking() | Private+1 flags | — | 0x00 |
| void get_StencilComp() | Public+1 flags | — | 0x00 |
| void set_StencilComp() | Public+1 flags | — | 0x00 |
| void get_StencilOpPass() | Public+1 flags | — | 0x00 |
| void set_StencilOpPass() | Public+1 flags | — | 0x00 |
| void get_StencilRefID() | Public+1 flags | — | 0x00 |
| void set_StencilRefID() | Public+1 flags | — | 0x00 |
| void get_StencilReadMask() | Public+1 flags | — | 0x00 |
| void set_StencilReadMask() | Public+1 flags | — | 0x00 |
| void get_StencilWriteMask() | Public+1 flags | — | 0x00 |
| void set_StencilWriteMask() | Public+1 flags | — | 0x00 |
| void MakeSureComponentExists() | Private | — | 0x00 |
| void VerifyComponents() | Private | — | 0x00 |
| void Awake() | Public+2 flags | — | 0x00 |
| void get_HasGeneratedOrCopyOfMesh() | Private+1 flags | — | 0x00 |
| void OnEnable() | Public+2 flags | — | 0x00 |
| void OnDisable() | Private | — | 0x00 |
| void OnPreCamCullWithCam() | Private | — | 0x00 |
| void OnPreCamCullWithCam() | Private | — | 0x00 |
| void SubscribeCamPreCull() | Private | — | 0x00 |
| void UnsubscribeCamPreCull() | Private | — | 0x00 |
| void Reset() | Private | — | 0x00 |
| void OnDestroy() | Private | — | 0x00 |
| void GetBounds_Internal() | 4 flags | — | 0x00 |
| void SetAllMaterialProperties() | 4 flags | — | 0x00 |
| void ShapeClampRanges() | 3 flags | — | 0x00 |
| void GetMaterials() | 4 flags | — | 0x00 |
| void GenerateMesh() | 3 flags | — | 0x00 |
| void GetInitialMeshAsset() | 3 flags | — | 0x00 |
| void get_MeshUpdateMode() | 4 flags | — | 0x00 |
| void get_HasScaleModes() | 4 flags | — | 0x00 |
| void get_HasDetailLevels() | 4 flags | — | 0x00 |
| void get_UseCamOnPreCull() | 4 flags | — | 0x00 |
| void CamOnPreCull() | 3 flags | — | 0x00 |
| void UpdateMeshBounds() | Private | — | 0x00 |
| void TryDestroyInstancedMaterials() | Private | — | 0x00 |
| void MakeSureMaterialInstancesAreGood() | Private | — | 0x00 |
| void UpdateMaterial() | 1 flags | — | 0x00 |
| void UpdateMesh() | Public | — | 0x00 |
| void GetBounds() | Public | — | 0x00 |
| void GetWorldBounds() | Public | — | 0x00 |
| void OnDidApplyAnimationProperties() | Private | — | 0x00 |
| void SetIntOnAllInstancedMaterials() | Private | — | 0x00 |
| void SetFloatOnAllInstancedMaterials() | Private | — | 0x00 |
| void UpdateAllMaterialProperties() | 1 flags | — | 0x00 |
| void ApplyProperties() | 1 flags | — | 0x00 |
| void SetAllDashValues() | 1 flags | — | 0x00 |
| void GetNetDashSpacing() | 1 flags | — | 0x00 |
| void SetColor() | 1 flags | — | 0x00 |
| void SetFloat() | 1 flags | — | 0x00 |
| void SetInt() | 1 flags | — | 0x00 |
| void SetVector3() | 1 flags | — | 0x00 |
| void SetVector4() | 1 flags | — | 0x00 |
| void SetColorNow() | 1 flags | — | 0x00 |
| void SetFloatNow() | 1 flags | — | 0x00 |
| void SetIntNow() | 1 flags | — | 0x00 |
| void SetVector3Now() | 1 flags | — | 0x00 |
| void SetVector4Now() | 1 flags | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void <MakeSureMaterialInstancesAreGood>g__InstantiateMaterial|125_0() | Private | — | 0x00 |
| void <MakeSureMaterialInstancesAreGood>g__PopulateAll|125_1() | Private | — | 0x00 |