Zdexby TheHolyOneZ
127,469 classes
Class

SaveSystem

: Object
SaveSystem, Assembly-CSharp 0x0010 (16 B) align 1 inherited 0x0010 Assembly-CSharp
0x00x0010

Members 5

OffsetSizeNameTypeFlags
—0x04SlotCountintPublicStatic+1 flags
0x04CurrentSlotintPublicStatic
0x08SaveSlotsDictionary`2PublicStatic+1 flags
0x08platformLockSingleThreadedOrderedAsyncLockPrivateStatic+1 flags
—0x08StatsFilenamestringPrivateStatic+1 flags

Functions 19

SignatureFlagsNativeParams
void SaveSlotFilename()PrivateStatic—0x00
void ThrowIfCurrentSlotNotLoadedYet()PrivateStatic—0x00
void Clear()PublicStatic—0x00
void Save()PublicStatic—0x00
void SaveSpecificSave()PrivateStatic—0x00
void SaveToTempSave()PublicStatic—0x00
void LoadTempSave()PublicStatic—0x00
void Load()PublicStatic—0x00
void OverwriteSave()PublicStatic—0x00
void LoadFromBackend()PublicStatic—0x00
void DeserializeStats()PrivateStatic—0x00
void SerializeStats()PrivateStatic—0x00
void ApplySaveToStaticGameState()PrivateStatic—0x00
void GetSaveFromStaticGameState()PrivateStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00
void <Clear>g__DeleteSave|7_0()Static+1 flags—0x00
void <SaveSpecificSave>g__WriteSaveToBackend|9_0()Static+1 flags—0x00
void <LoadFromBackend>g__Parse|14_0()Static+1 flags—0x00
void <LoadFromBackend>g__ParseStats|14_1()Static+1 flags—0x00