| void Clear() | Public | — | 0x00 |
| void Generate() | Private | — | 0x00 |
| void Generate() | Public | — | 0x00 |
| void RePopulate() | Private | — | 0x00 |
| void ClearProps() | Public | — | 0x00 |
| void Generate() | Public | — | 0x00 |
| void SpawnPropGroup() | Private | — | 0x00 |
| void GetPropSpawnCandidates() | Private | — | 0x00 |
| void RadiusSpawn() | Private | — | 0x00 |
| void SplineSpawn() | Private | — | 0x00 |
| void ExternalSplineSpawn() | Private | — | 0x00 |
| void ApplyTransformEffects() | Private | — | 0x00 |
| void SpawnProp() | Private | — | 0x00 |
| void GetAcceptableSpawnData_Radius() | Private | — | 0x00 |
| void GetAcceptableSpawnData_ExternalSpline() | PrivateStatic | — | 0x00 |
| void SpawnDataIsAcceptable() | PrivateStatic | — | 0x00 |
| void CheckRay() | PrivateStatic | — | 0x00 |
| void GetRandomPosition_Radius() | Private | — | 0x00 |
| void GetRandomPosition_ExternalSpline() | PrivateStatic | — | 0x00 |
| void GetSpawnDataAtPosition() | PrivateStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |