Zdexby TheHolyOneZ
127,469 classes
Class

PlayerPing

: Singleton`1
PlayerPing, Assembly-CSharp 0x0058 (88 B) align 8 inherited 0x0028 Assembly-CSharp
0x00x0058

Members 9

OffsetSizeNameTypeFlags
0x00280x08padding / unreflected
0x04currentStatestatePublic
0x08gamepadCursorGameObjectPublic
0x04recoveryspeedfloatPublic
0x04playerPingsfloatPublic
0x04currentPlayerPingsfloatPublic
0x01IsOpenboolPublic
0x01isGamepadboolPrivate
0x00420x02padding / unreflected
0x0ClastposVector3Private
0x04speedfloatPrivate
0x00540x04unreflected bytes to end of PlayerPing
Inherited from Singleton`1 3
OffsetSizeNameTypeFlags
——m_hasBeenCreated<in the binary>
——m_shuttingDown<in the binary>
——_instance<in the binary>

Functions 11

SignatureFlagsNativeParams
void Start()Private—0x00
void Update()Private—0x00
void CheckInGamePing()Private—0x00
void InGamePing()Private—0x00
void UIPing()Private—0x00
void EnableGamepadCursor()Private—0x00
void DisableGamepadCursor()Private—0x00
void DoInGamePing()Private—0x00
void DoUIPing()Private—0x00
void GamepadCursor()Private—0x00
void .ctor()Public+1 flags—0x00