Zdexby TheHolyOneZ
127,469 classes
Class

WeeboBehaviour

: MonoBehaviour : Behaviour : Component : Object : Object
Landfall.Haste.WeeboBehaviour, Assembly-CSharp 0x01A8 (424 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x01A8

Members 70

OffsetSizeNameTypeFlags
0x08animAnimatorPrivate
0x00280xA8padding / unreflected
0x04floorLayerLayerMaskPrivate
0x04IsScaredintPrivateStatic+1 flags
0x04BecameScaredintPrivateStatic+1 flags
0x04IsFriendintPrivateStatic+1 flags
0x04IsAwareintPrivateStatic+1 flags
0x04IsMovingintPrivateStatic+1 flags
0x04MovementSpeedintPrivateStatic+1 flags
0x04CloseToNutintPrivateStatic+1 flags
0x04ReachedPlayerintPrivateStatic+1 flags
0x04SawNutintPrivateStatic+1 flags
0x04RunningTogetherintPrivateStatic+1 flags
0x04ReturnToPlayerintPrivateStatic+1 flags
0x08playerTransformPrivate
0x04walkSpeedfloatPrivate
0x04jogSpeedfloatPrivate
0x04fleeSpeedfloatPrivate
0x08walkTimeRangeVector2Private
0x08idleTimeRangeVector2Private
0x08fleeDistanceRangeVector2Private
0x04accelerationfloatPrivate
0x04rotationSpeedfloatPrivate
0x04turnAmountfloatPrivate
0x04turnUpdateTimerfloatPrivate
0x04runStopTimerfloatPrivate
0x04awarenessRadiusfloatPrivate
0x04scaredRadiusfloatPrivate
0x04nutDetectionRadiusfloatPrivate
0x04friendRangefloatPrivate
0x04nutCatchDistancefloatPrivate
0x04globalScaleMultiplierfloatPrivate
0x04sizeIncreasePerNutfloatPrivate
0x08attachedNutModelGameObjectPrivate
0x08heartParticlesPrefabGameObjectPrivate
0x08baseNutModelGameObjectPrivate
0x08onionModelGameObjectPrivate
0x08blueberryModelGameObjectPrivate
0x08pineconeModelGameObjectPrivate
0x08iceNutModelGameObjectPrivate
0x08coconutModelGameObjectPrivate
0x08pearModelGameObjectPrivate
0x08poofVFXPrefabGameObjectPrivate
0x08eatingVFXPrefabGameObjectPrivate
0x08noticeSoundSFX_InstancePrivate
0x08scaredSoundSFX_InstancePrivate
0x08eatingSoundSFX_InstancePrivate
0x08poofSoundSFX_InstancePrivate
0x08footstepSoundsSFX_Instance[]Private
0x01debugStatesboolPrivate
0x01debugAwarenessboolPrivate
0x012A0x02padding / unreflected
0x04currentStateWeeboStatePrivate
0x04stateTimerfloatPrivate
0x01isFriendboolPrivate
0x01350x03padding / unreflected
0x0CmoveDirectionVector3Private
0x04currentSpeedfloatPrivate
0x04targetFleeDistancefloatPrivate
0x0CfleeStartPositionVector3Private
0x04wanderTimerfloatPrivate
0x04idleTimerfloatPrivate
0x01isWalkingboolPrivate
0x08TargetNutTransformPublic
0x08nutLastMovedTimeDictionary`2Private
0x01610x03padding / unreflected
0x04currentNutTypeNutTypePrivate
0x01isPlayerRunningboolPrivate
0x08currentEatingVFXGameObjectPrivate
0x01690x03padding / unreflected
0x04footstepTimerfloatPrivate
0x04footstepIntervalfloatPrivate
0x2ChitRaycastHitPrivate
0x08_nearbyNutCollidersResultsCollider[]Private+1 flags
0x04_nearbyNutCollidersLayerMaskLayerMaskPrivate+1 flags
0x01A40x04unreflected bytes to end of WeeboBehaviour
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 5
OffsetSizeNameTypeFlags
—0x04kInstanceID_NoneintPrivateStatic+1 flags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 35

SignatureFlagsNativeParams
void UprightLookRotation()PrivateStatic—0x00
void Start()Private—0x00
void Update()Private—0x00
void UpdateStateMachine()Private—0x00
void TransitionTo()Private—0x00
void HandleWandering()Private—0x00
void CheckSafeGroundAhead()Private—0x00
void HandleConstrainedWander()Private—0x00
void HandleFleeing()Private—0x00
void HandleRunWithPlayer()Private—0x00
void DetectNearbyNut()Private—0x00
void IsNutAnOffering()Private—0x00
void MoveToTarget()Private—0x00
void FacePlayer()Private—0x00
void FaceTarget()Private—0x00
void TurnAwayFromPlayer()Private—0x00
void ApplyMovement()Private—0x00
void FinishEating()Private—0x00
void EnableCorrectNutModel()Private—0x00
void ResetWanderTimers()Private—0x00
void PlaySFX()Private—0x00
void PlayFootsteps()Private—0x00
void GetClipLength()Private—0x00
void GroundAlign()Private—0x00
void BeginEating()Public—0x00
void SetNutType()Public—0x00
void get_CurrentState()Public+1 flags—0x00
void SetIsFriend()Private—0x00
void TestAnimations()Private—0x00
void TestAnimationSequence()Private—0x00
void OnDrawGizmosSelected()Private—0x00
void ClearNutReference()Private—0x00
void RandomGaussian()Public—0x00
void .ctor()Public+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 3

types with a member, parameter or interface of this type