Zdexby TheHolyOneZ
127,469 classes
Class

Item_PlaceObjectAhead

: SpecialItemEffect : MonoBehaviour : Behaviour : Component : Object : Object
Landfall.Haste.Item_PlaceObjectAhead, Assembly-CSharp 0x0068 (104 B) align 8 inherited 0x0030 Assembly-CSharp
0x00x0068

Members 7

OffsetSizeNameTypeFlags
0x08objectPrefabsGameObject[]Public
0x00380x10padding / unreflected
0x08FrontDistanceRangeVector2Public
0x08SideDistanceRangeVector2Public
0x01MatchHeightToPlayerboolPublic
0x00590x03padding / unreflected
0x08HeightMatchRangeVector2Public
0x08spawnedObjectsList`1Public
0x08currentRandomRandomPrivate
0x00640x04unreflected bytes to end of Item_PlaceObjectAhead
Inherited from SpecialItemEffect 2
OffsetSizeNameTypeFlags
0x08effectDescriptionLocalizedStringPublic
0x08itemItemInstance1 flags
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 5
OffsetSizeNameTypeFlags
—0x04kInstanceID_NoneintPrivateStatic+1 flags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 6

SignatureFlagsNativeParams
void Start()Private—0x00
void Trigger()Public—0x00
void ClearSpawnedObjects()Public—0x00
void FindGroundPos()Public—0x00
void OnDestroy()Private—0x00
void .ctor()Public+1 flags—0x00