Zdexby TheHolyOneZ
127,469 classes
Class

StateMachine

: StateMachine`1
InteractableCharacter.StateMachine, Assembly-CSharp 0x0038 (56 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x0038

Members 3

OffsetSizeNameTypeFlags
0x08<SpawnedMark>k__BackingFieldInteractionQuestionMarkPrivate
0x08<questionMarkTarget>k__BackingFieldTransformPrivate
0x08<character>k__BackingFieldInteractableCharacterPrivate
Inherited from StateMachine`1 2
OffsetSizeNameTypeFlags
——CurrentState<in the binary>
——m_states<in the binary>

Functions 10

SignatureFlagsNativeParams
void get_SpawnedMark()Public+1 flags—0x00
void set_SpawnedMark()Private+1 flags—0x00
void get_questionMarkTarget()Private+1 flags—0x00
void set_questionMarkTarget()Private+1 flags—0x00
void get_character()Private+1 flags—0x00
void set_character()Private+1 flags—0x00
void .ctor()Public+1 flags—0x00
void SpawnMark()Public—0x00
void ClearMark()Public—0x00
void SetActivated()Public—0x00

Used by 1

types with a member, parameter or interface of this type