Zdexby TheHolyOneZ
127,469 classes
Class

Ascension_Effect_SpawnInfront

: MonoBehaviour : Behaviour : Component : Object : Object
Ascension_Effect_SpawnInfront, Assembly-CSharp 0x0088 (136 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x0088

Members 16

OffsetSizeNameTypeFlags
0x00200x20padding / unreflected
0x04cooldownfloatPublic
0x08randomTimerVector2Public
0x0CoffsetVector3Public
0x04groundCastRadiusfloatPublic
0x01spawnToPlayerSideboolPublic
0x08SpawnPrefabGameObjectPublic
0x08spawnedObjectsList`1Public
0x005D0x03padding / unreflected
0x04landLayerLayerTypePublic
0x08spawnDistanceVector2Public
0x08spawnSideDistanceVector2Public
0x04upToNormalLerpfloatPublic
0x04maxNumberOfSpawnsAtOneTimeintPublic
0x08OverRunIntensityCurveAnimationCurvePublic
0x04counterfloatPrivate
0x04intensityMultiplierfloatPrivate
0x08currentRandomRandomPrivate
0x00840x04unreflected bytes to end of Ascension_Effect_SpawnInfront
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 5
OffsetSizeNameTypeFlags
—0x04kInstanceID_NoneintPrivateStatic+1 flags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 7

SignatureFlagsNativeParams
void Start()Private—0x00
void Update()Private—0x00
void Trigger()Public—0x00
void ClearObjects()Public—0x00
void FindGroundPos()Public—0x00
void OnDestroy()Private—0x00
void .ctor()Public+1 flags—0x00