Zdexby TheHolyOneZ
4,790 classes
/Script/InterchangeFactoryNodes.InterchangeStaticMeshFactoryNode 0x03E8 (1,000 B) align 8 inherited 0x02D0 vtable /Script/InterchangeFactoryNodes
0x00x03E8

Members 0

OffsetSizeNameTypeFlagsDefault
0x02D00x118unreflected bytes to end of UInterchangeStaticMeshFactoryNode

Functions 36

SignatureFlagsNativeParams
bool SetLODScreenSizes(const TArray<float>& InLODScreenSizes)FinalNative+1 flags0x11
bool SetCustomSupportFaceRemap(const bool& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x03
bool SetCustomSrcLightmapIndex(const int32& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomMinLightmapResolution(const int32& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomMaxLumenMeshCards(const int32& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomGenerateLightmapUVs(const bool& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x03
bool SetCustomGenerateDistanceFieldAsIfTwoSided(const bool& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x03
bool SetCustomDstLightmapIndex(const int32& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomDistanceFieldResolutionScale(const float& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomDistanceFieldReplacementMesh(const FSoftObjectPath& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x22
bool SetCustomBuildScale3D(const FVector& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x1A
bool SetCustomBuildReversedIndexBuffer(const bool& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x03
bool SetCustomBuildNanite(const bool& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x03
bool SetCustomAutoComputeLODScreenSizes(const bool& AttributeValue)FinalNative+1 flags0x02
bool RemoveSocketUd(const FString& SocketUid)FinalNative+1 flags0x11
void InitializeStaticMeshNode(const FString& UniqueID, const FString& DisplayLabel, const FString& InAssetClass)FinalNative+1 flags0x30
void GetSocketUids(const TArray<FString>& OutSocketUids)FinalNative+1 flags0x10
int32 GetSocketUidCount()FinalNative+1 flags0x04
TSubclassOf<UObject> GetObjectClass()NativePublic0x08
void GetLODScreenSizes(const TArray<float>& OutLODScreenSizes)FinalNative+1 flags0x10
int32 GetLODScreenSizeCount()FinalNative+1 flags0x04
bool GetCustomSupportFaceRemap(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomSrcLightmapIndex(const int32& AttributeValue)FinalNative+1 flags0x05
bool GetCustomMinLightmapResolution(const int32& AttributeValue)FinalNative+1 flags0x05
bool GetCustomMaxLumenMeshCards(const int32& AttributeValue)FinalNative+1 flags0x05
bool GetCustomGenerateLightmapUVs(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomGenerateDistanceFieldAsIfTwoSided(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomDstLightmapIndex(const int32& AttributeValue)FinalNative+1 flags0x05
bool GetCustomDistanceFieldResolutionScale(const float& AttributeValue)FinalNative+1 flags0x05
bool GetCustomDistanceFieldReplacementMesh(const FSoftObjectPath& AttributeValue)FinalNative+1 flags0x21
bool GetCustomBuildScale3D(const FVector& AttributeValue)FinalNative+1 flags0x19
bool GetCustomBuildReversedIndexBuffer(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomBuildNanite(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomAutoComputeLODScreenSizes(const bool& AttributeValue)FinalNative+1 flags0x02
bool AddSocketUids(const TArray<FString>& InSocketUids)FinalNative+1 flags0x11
bool AddSocketUid(const FString& SocketUid)FinalNative+1 flags0x11