| bool SetNodeParentUid(const FString& NodeUniqueID, const FString& NewParentNodeUid) | FinalNative+1 flags | | 0x21 |
| void SaveToFile(const FString& Filename) | FinalNative+1 flags | | 0x10 |
| void ResetChildrenCache() | FinalNative+1 flags | | 0x00 |
| void Reset() | FinalNative+1 flags | | 0x00 |
| void ReplaceNode(const FString& NodeUniqueID, UInterchangeFactoryBaseNode* NewNode) | FinalNative+1 flags | | 0x18 |
| void LoadFromFile(const FString& Filename) | FinalNative+1 flags | | 0x10 |
| bool IsNodeUidValid(const FString& NodeUniqueID) | FinalNative+1 flags | | 0x11 |
| void GetRoots(const TArray<FString>& RootNodes) | FinalNative+1 flags | | 0x10 |
| void GetNodes(TSubclassOf<UObject> ClassNode, const TArray<FString>& OutNodes) | FinalNative+1 flags | | 0x18 |
| TArray<FString> GetNodeChildrenUids(const FString& NodeUniqueID) | FinalNative+1 flags | | 0x20 |
| int32 GetNodeChildrenCount(const FString& NodeUniqueID) | FinalNative+1 flags | | 0x14 |
| UInterchangeBaseNode* GetNodeChildren(const FString& NodeUniqueID, int32 ChildIndex) | FinalNative+1 flags | | 0x20 |
| UInterchangeBaseNode* GetNode(const FString& NodeUniqueID) | FinalNative+1 flags | | 0x18 |
| bool GetIsAncestor(const FString& NodeUniqueID, const FString& AncestorUID) | FinalNative+1 flags | | 0x21 |
| UInterchangeFactoryBaseNode* GetFactoryNode(const FString& NodeUniqueID) | FinalNative+1 flags | | 0x18 |
| void ComputeChildrenCache() | FinalNative+1 flags | | 0x00 |
| FString AddNode(UInterchangeBaseNode* Node) | FinalNative+1 flags | | 0x18 |