Zdexby TheHolyOneZ
4,790 classes
Class

UCameraRigParameterInterop

: UBlueprintFunctionLibrary : UObject
/Script/GameplayCameras.CameraRigParameterInterop 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/GameplayCameras
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
void SetVector4Parameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, const FVector4& ParameterValue)FinalNative+2 flags0x50
void SetVector3Parameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, const FVector& ParameterValue)FinalNative+2 flags0x48
void SetVector2Parameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, const FVector2D& ParameterValue)FinalNative+2 flags0x40
void SetTransformParameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, const FTransform& ParameterValue)FinalNative+2 flags0x90
void SetRotatorParameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, const FRotator& ParameterValue)FinalNative+2 flags0x48
void SetIntegerParameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, int32 ParameterValue)FinalNative+2 flags0x34
void SetFloatParameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, double ParameterValue)FinalNative+2 flags0x38
void SetDoubleParameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, double ParameterValue)FinalNative+2 flags0x38
void SetBooleanParameter(FBlueprintCameraVariableTable& VariableTable, UCameraRigAsset* CameraRig, const FString& ParameterName, bool bParameterValue)FinalNative+2 flags0x31