0x00x0348
Members 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Box | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | Widget | UWidgetComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x10 | Size | FVector2D | 6 flags | {X=400, Y=100} | |
| 0x10 | Pivot | FVector2D | 6 flags | {X=0, Y=0} | |
| 0x08 | Precision | double | 6 flags | 2 | |
| 0x08 | Offset | double | 6 flags | 0.2 | |
| 0x08 | Simple Widget | UW_MapText_C* | 7 flags | nullptr | |
| 0x01 | Rich Text | bool | 6 flags | false | |
| 0x0301 | 0x07 | padding / unreflected | |||
| 0x10 | Text | FText | 2 flags | <FText> | |
| 0x04 | Letter Size | int32 | 6 flags | 50 | |
| 0x04 | Letter Spacing | int32 | 6 flags | 0 | |
| 0x01 | Typeface | E_Roboto_Typeface | 6 flags | NewEnumerator4 | |
| 0x0321 | 0x03 | padding / unreflected | |||
| 0x04 | Line Height | float | 6 flags | 1 | |
| 0x08 | Material | UMaterialInterface* | 5 flags | /Game/World/MapText/Mat_MapText.Mat_MapText | |
| 0x01 | Vertical Alignment | EVerticalAlignment | 6 flags | VAlign_Center | |
| 0x01 | Horizontal Alignment | ETextJustify | 6 flags | Left | |
| 0x0332 | 0x06 | padding / unreflected | |||
| 0x08 | Widget Rich Ref | UUserWidget* | 7 flags | /Game/World/MapText/MapText.Default__MapText_C.W_MapText_Ri… | |
| 0x08 | Rich Widget | UW_MapText_Rich_C* | 7 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script10 statements · 79 bytes of bytecode0x0000PushFlow(Label_004C);0x0005PushFlow(Label_003D);0x000AWidget.SetMaterial(0, Material);0x003CPopFlow();0x003DLabel_003D:0x003DUpdate Text();0x004BPopFlow();0x004CLabel_004C:0x004Creturn;0x004E// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_MapText(85);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Update Text()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_MapText(265);0x000Freturn;0x0011// end of script | 0x00 | ||
void Change Language(const FString& Language)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Language = Language;0x0012ExecuteUbergraph_MapText(2486);0x0021return;0x0023// end of script | 0x10 | ||
void ExecuteUbergraph_MapText(int32 EntryPoint)Script84 statements · 2,504 bytes of bytecode0x0000PushFlow(Label_09C5);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 1f, LatentActionInfo{0x46, 1635208585, FName(ExecuteUbergraph_MapText), this});0x0045PopFlow();0x0046Update Text();0x0054PopFlow();0x0055PushFlow(Label_000F);0x005AUpdate Text();0x0068CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x007DK2Node_DynamicCast_AsMain_GI = Cast<MainGI_C>(CallFunc_GetGameInstance_ReturnValue);0x00A1K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_GI);0x00BEif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00C8K2Node_CreateDelegate_OutputDelegate.Bind(this, Change Language);0x00DFK2Node_DynamicCast_AsMain_GI.language Changed += K2Node_CreateDelegate_OutputDelegate;0x0108PopFlow();0x0109PushFlow(Label_0720);0x010EPushFlow(Label_0551);0x0113PushFlow(Label_03C4);0x0118if (!(Rich Text)) goto Label_0745;0x0126Widget.SetWidget(Widget Rich Ref);0x0153CallFunc_GetWidget_ReturnValue_1 = Widget.GetWidget();0x0181K2Node_DynamicCast_AsW_Map_Text_Rich = Cast<W_MapText_Rich_C>(CallFunc_GetWidget_ReturnValue_1);0x01A5K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsW_Map_Text_Rich);0x01C2if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x01CCRich Widget = K2Node_DynamicCast_AsW_Map_Text_Rich;0x01DFTemp_name_Variable = FName(Light);0x01FETemp_name_Variable_1 = FName(Italic);0x021DTemp_name_Variable_2 = FName(Regular);0x023CCallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(Letter Size);0x0261Temp_name_Variable_8 = FName(Bold);0x0280CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, Precision);0x02AETemp_name_Variable_9 = FName(Bold Italic);0x02CDTemp_byte_Variable_1 = Typeface;0x02E8CallFunc_Set_Text_Size_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0305Rich Widget.Set Text(Text, Switch(Temp_byte_Variable_1, 0 => Temp_name_Variable_2, 1 => Temp_name_Variable_1, 2 => Temp_name_Variable, 3 => Temp_name_Variable_8, 4 => Temp_name_Variable_9, default => K2Node_Select_Default), CallFunc_Set_Text_Size_ImplicitCast, Letter Spacing, Line Height, Vertical Alignment, Horizontal Alignment);0x03C3PopFlow();0x03C4Label_03C4:0x03C4CallFunc_MakeVector_ReturnValue = MakeVector(Offset, 0, 0);0x03FBWidget.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x042FWidget.SetPivot(Pivot);0x0458CallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(Precision);0x047DCallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(Size, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x04ABWidget.SetDrawSize(CallFunc_Multiply_Vector2DVector2D_ReturnValue);0x04D4CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(1, Precision);0x0502CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Divide_DoubleDouble_ReturnValue);0x0527Widget.SetWorldScale3D(CallFunc_Conv_DoubleToVector_ReturnValue);0x0550PopFlow();0x0551Label_0551:0x0551CallFunc_Subtract_Vector2DVector2D_ReturnValue = Subtract_Vector2DVector2D(Pivot, Vector2D{0.5, 0.5});0x0596CallFunc_Multiply_Vector2DVector2D_ReturnValue_1 = Multiply_Vector2DVector2D(Size, CallFunc_Subtract_Vector2DVector2D_ReturnValue);0x05C4BreakVector2D(CallFunc_Multiply_Vector2DVector2D_ReturnValue_1, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x05E9CallFunc_MakeVector_ReturnValue_2 = MakeVector(Offset, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x0620Box.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x0654CallFunc_Divide_Vector2DVector2D_ReturnValue = Divide_Vector2DVector2D(Size, Vector2D{2, 2});0x0699BreakVector2D(CallFunc_Divide_Vector2DVector2D_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x06BECallFunc_MakeVector_ReturnValue_1 = MakeVector(1, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x06F5Box.SetBoxExtent(CallFunc_MakeVector_ReturnValue_1, true);0x071FPopFlow();0x0720Label_0720:0x0720Widget.RequestRenderUpdate();0x0744PopFlow();0x0745Label_0745:0x0745CallFunc_GetWidget_ReturnValue = Widget.GetWidget();0x0773K2Node_DynamicCast_AsW_Map_Text = Cast<W_MapText_C>(CallFunc_GetWidget_ReturnValue);0x0797K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsW_Map_Text);0x07B4if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x07BESimple Widget = K2Node_DynamicCast_AsW_Map_Text;0x07D1Temp_name_Variable_3 = FName(Bold Italic);0x07F0Temp_name_Variable_4 = FName(Bold);0x080FTemp_name_Variable_5 = FName(Light);0x082ETemp_name_Variable_6 = FName(Italic);0x084DTemp_name_Variable_7 = FName(Regular);0x086CTemp_byte_Variable = Typeface;0x0887CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(Letter Size);0x08ACCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_1, Precision);0x08DACallFunc_Set_Text_Size_ImplicitCast_1 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x08F7Simple Widget.Set Text(Text, Switch(Temp_byte_Variable, 0 => Temp_name_Variable_7, 1 => Temp_name_Variable_6, 2 => Temp_name_Variable_5, 3 => Temp_name_Variable_4, 4 => Temp_name_Variable_3, default => K2Node_Select_Default_1), CallFunc_Set_Text_Size_ImplicitCast_1, Letter Spacing, Line Height, Vertical Alignment, Horizontal Alignment);0x09B5PopFlow();0x09B6Update Text();0x09C4PopFlow();0x09C5Label_09C5:0x09C5return;0x09C7// end of script | Final | 0x04 |