Zdexby TheHolyOneZ
4,790 classes
Class

UW_Menu_Gamepad_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu2/W_Menu_Gamepad.W_Menu_Gamepad_C 0x033D (829 B) align 8 inherited 0x02D0 12 scripted vtable /Game/UI/Menu2/W_Menu_Gamepad
0x00x033D

Members 15

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Setting_BoostUW_Settings_Value_C*10 flagsnullptr
0x08Setting_deadzoneUW_Settings_Value_C*10 flagsnullptr
0x08Setting_GamepadUW_Settings_Selection_C*10 flagsnullptr
0x08Setting_HorizontalUW_Settings_Selection_C*10 flagsnullptr
0x08Setting_limitUW_Settings_Value_C*10 flagsnullptr
0x08Setting_LinearityUW_Settings_Value_C*10 flagsnullptr
0x08Setting_RatioUW_Settings_Value_C*10 flagsnullptr
0x08Setting_sensitivityUW_Settings_Value_C*10 flagsnullptr
0x08Setting_VerticalUW_Settings_Selection_C*10 flagsnullptr
0x08VerticalBox_2UVerticalBox*10 flagsnullptr
0x08VerticalBox_4UVerticalBox*10 flagsnullptr
0x08PC RefAPC_C*7 flagsnullptr
0x04Resolutionint327 flags0
0x01ScreenModeEWindowMode7 flagsFullscreen
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 12

SignatureFlagsNativeParams
void OnInitialized()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Menu_Gamepad(673);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__W_Menu_Inputs_Setting_Vertical_K2Node_ComponentBoundEvent_1_Value Changed__DelegateSignature(int32 Index)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Index_2 = Index;0x0012ExecuteUbergraph_W_Menu_Gamepad(678);0x0021return;0x0023// end of script
0x04
void Save Ready()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Menu_Gamepad(980);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_Menu_Gamepad_Setting_sensitivity_K2Node_ComponentBoundEvent_3_Value Changed__DelegateSignature(double Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value_5 = Value;0x0012ExecuteUbergraph_W_Menu_Gamepad(2031);0x0021return;0x0023// end of script
0x08
void BndEvt__W_Menu_Gamepad_Setting_Linearity_K2Node_ComponentBoundEvent_4_Value Changed__DelegateSignature(double Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value_4 = Value;0x0012ExecuteUbergraph_W_Menu_Gamepad(2251);0x0021return;0x0023// end of script
0x08
void BndEvt__W_Menu_Gamepad_Setting_deadzone_K2Node_ComponentBoundEvent_5_Value Changed__DelegateSignature(double Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value_3 = Value;0x0012ExecuteUbergraph_W_Menu_Gamepad(2407);0x0021return;0x0023// end of script
0x08
void BndEvt__W_Menu_Gamepad_Setting_Boost_K2Node_ComponentBoundEvent_6_Value Changed__DelegateSignature(double Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value_2 = Value;0x0012ExecuteUbergraph_W_Menu_Gamepad(2563);0x0021return;0x0023// end of script
0x08
void BndEvt__W_Menu_Gamepad_Setting_limit_K2Node_ComponentBoundEvent_7_Value Changed__DelegateSignature(double Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value_1 = Value;0x0012ExecuteUbergraph_W_Menu_Gamepad(2719);0x0021return;0x0023// end of script
0x08
void BndEvt__W_Menu_Gamepad_Setting_Ratio_K2Node_ComponentBoundEvent_8_Value Changed__DelegateSignature(double Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value = Value;0x0012ExecuteUbergraph_W_Menu_Gamepad(2875);0x0021return;0x0023// end of script
0x08
void BndEvt__W_Menu_Gamepad_Setting_Vertical_K2Node_ComponentBoundEvent_9_Value Changed__DelegateSignature(int32 Index)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Index_1 = Index;0x0012ExecuteUbergraph_W_Menu_Gamepad(3031);0x0021return;0x0023// end of script
0x04
void BndEvt__W_Menu_Gamepad_Setting_Horizontal_K2Node_ComponentBoundEvent_10_Value Changed__DelegateSignature(int32 Index)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Index = Index;0x0012ExecuteUbergraph_W_Menu_Gamepad(3200);0x0021return;0x0023// end of script
0x04
void ExecuteUbergraph_W_Menu_Gamepad(int32 EntryPoint)
Script108 statements · 3,372 bytes of bytecode
0x0000PushFlow(Label_0D29);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0029K2Node_DynamicCast_AsPC = Cast<PC_C>(CallFunc_GetPlayerController_ReturnValue);0x004DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPC);0x006Aif (!(K2Node_DynamicCast_bSuccess)) goto Label_00CC;0x0078PC Ref = K2Node_DynamicCast_AsPC;0x008BK2Node_CreateDelegate_OutputDelegate.Bind(this, Save Ready);0x00A2PC Ref.Save Ready += K2Node_CreateDelegate_OutputDelegate;0x00CBPopFlow();0x00CCLabel_00CC:0x00CCDelay(this, 0.1f, LatentActionInfo{0xF, 37040926, FName(ExecuteUbergraph_W_Menu_Gamepad), this});0x0102PopFlow();0x0103Label_0103:0x0103/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x0147PopFlow();0x0148Label_0148:0x0148/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x018CPopFlow();0x018DLabel_018D:0x018D/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x01D1PopFlow();0x01D2Label_01D2:0x01D2/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x0216PopFlow();0x0217Label_0217:0x0217/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x025BPopFlow();0x025CLabel_025C:0x025C/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x02A0PopFlow();0x02A1goto Label_000F;0x02A6CallFunc_Conv_IntToBool_ReturnValue = Conv_IntToBool(K2Node_ComponentBoundEvent_Index_2);0x02C3PC Ref.Use Gamepad = CallFunc_Conv_IntToBool_ReturnValue;0x02ECPC Ref.Save Settings.GamepadSettings.UseGamepad_29_AB052A864B0E1F1AD11364A5DCE1EF42 = PC Ref.Use Gamepad;0x034A/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x038EPopFlow();0x038FLabel_038F:0x038F/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x03D3PopFlow();0x03D4PushFlow(Label_0766);0x03D9PushFlow(Label_06DD);0x03DEPushFlow(Label_0654);0x03E3PushFlow(Label_05F0);0x03E8PushFlow(Label_058C);0x03EDPushFlow(Label_0528);0x03F2PushFlow(Label_04C4);0x03F7PushFlow(Label_0460);0x03FCSetting_sensitivity.Set Value(PC Ref.Save Settings.GamepadSettings.Sensitivity_2_027C629548914D15344108B3689EA352, false);0x045FPopFlow();0x0460Label_0460:0x0460Setting_deadzone.Set Value(PC Ref.Save Settings.GamepadSettings.CameraDeadzone_18_03AA9E344E609760745319B2529AA58C, false);0x04C3PopFlow();0x04C4Label_04C4:0x04C4Setting_Linearity.Set Value(PC Ref.Save Settings.GamepadSettings.Linearity_10_F3D6852B4CB476DF0F0F62940FEE7ABD, false);0x0527PopFlow();0x0528Label_0528:0x0528Setting_Ratio.Set Value(PC Ref.Save Settings.GamepadSettings.VerticalRatio_27_B64D8F6648AC0872B4366C87196B98E7, false);0x058BPopFlow();0x058CLabel_058C:0x058CSetting_limit.Set Value(PC Ref.Save Settings.GamepadSettings.CameraLimit_19_8AB27FA148AE1E7BE703148880251F04, false);0x05EFPopFlow();0x05F0Label_05F0:0x05F0Setting_Boost.Set Value(PC Ref.Save Settings.GamepadSettings.Boost_12_976C3A974C188F48EDDDDFBB30A378EC, false);0x0653PopFlow();0x0654Label_0654:0x0654CallFunc_Conv_BoolToInt_ReturnValue_1 = Conv_BoolToInt(PC Ref.Save Settings.GamepadSettings.InvertY_17_DF3EAE1C4C4E5303EB67928EDB991ABA);0x06AESetting_Horizontal.Set Value(CallFunc_Conv_BoolToInt_ReturnValue_1, false);0x06DCPopFlow();0x06DDLabel_06DD:0x06DDCallFunc_Conv_BoolToInt_ReturnValue = Conv_BoolToInt(PC Ref.Save Settings.GamepadSettings.InvertY_17_DF3EAE1C4C4E5303EB67928EDB991ABA);0x0737Setting_Vertical.Set Value(CallFunc_Conv_BoolToInt_ReturnValue, false);0x0765PopFlow();0x0766Label_0766:0x0766CallFunc_Conv_BoolToInt_ReturnValue_2 = Conv_BoolToInt(PC Ref.Save Settings.GamepadSettings.UseGamepad_29_AB052A864B0E1F1AD11364A5DCE1EF42);0x07C0Setting_Gamepad.Set Value(CallFunc_Conv_BoolToInt_ReturnValue_2, false);0x07EEPopFlow();0x07EFPC Ref.Stick Sensitivity = K2Node_ComponentBoundEvent_Value_5;0x0820PC Ref.Save Settings.GamepadSettings.Sensitivity_2_027C629548914D15344108B3689EA352 = PC Ref.Stick Sensitivity;0x0886/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.SaveSettings(PC Ref.Save Settings, this);0x08CAPopFlow();0x08CBPC Ref.Stick Linearity = K2Node_ComponentBoundEvent_Value_4;0x08FCPC Ref.Save Settings.GamepadSettings.Linearity_10_F3D6852B4CB476DF0F0F62940FEE7ABD = PC Ref.Stick Linearity;0x0962goto Label_0148;0x0967PC Ref.Stick Min Zone = K2Node_ComponentBoundEvent_Value_3;0x0998PC Ref.Save Settings.GamepadSettings.CameraDeadzone_18_03AA9E344E609760745319B2529AA58C = PC Ref.Stick Min Zone;0x09FEgoto Label_038F;0x0A03PC Ref.Stick Boost = K2Node_ComponentBoundEvent_Value_2;0x0A34PC Ref.Save Settings.GamepadSettings.Boost_12_976C3A974C188F48EDDDDFBB30A378EC = PC Ref.Stick Boost;0x0A9Agoto Label_018D;0x0A9FPC Ref.Stick Max Zone = K2Node_ComponentBoundEvent_Value_1;0x0AD0PC Ref.Save Settings.GamepadSettings.CameraLimit_19_8AB27FA148AE1E7BE703148880251F04 = PC Ref.Stick Max Zone;0x0B36goto Label_0103;0x0B3BPC Ref.Stick Ratio = K2Node_ComponentBoundEvent_Value;0x0B6CPC Ref.Save Settings.GamepadSettings.VerticalRatio_27_B64D8F6648AC0872B4366C87196B98E7 = PC Ref.Stick Ratio;0x0BD2goto Label_01D2;0x0BD7CallFunc_Conv_IntToBool_ReturnValue_1 = Conv_IntToBool(K2Node_ComponentBoundEvent_Index_1);0x0BF4PC Ref.Invert V G = CallFunc_Conv_IntToBool_ReturnValue_1;0x0C1DPC Ref.Save Settings.GamepadSettings.InvertY_17_DF3EAE1C4C4E5303EB67928EDB991ABA = PC Ref.Invert V G;0x0C7Bgoto Label_0217;0x0C80CallFunc_Conv_IntToBool_ReturnValue_2 = Conv_IntToBool(K2Node_ComponentBoundEvent_Index);0x0C9DPC Ref.Invert H G = CallFunc_Conv_IntToBool_ReturnValue_2;0x0CC6PC Ref.Save Settings.GamepadSettings.InvertX_15_81FE04CF4F0C14BCF70A3D88BBFC46F2 = PC Ref.Invert H G;0x0D24goto Label_025C;0x0D29Label_0D29:0x0D29return;0x0D2B// end of script
Final0x04