Zdexby TheHolyOneZ
4,790 classes
Class

UW_Menu_Gamecode_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu2/W_Menu_Gamecode.W_Menu_Gamecode_C 0x0348 (840 B) align 8 inherited 0x02D0 6 scripted vtable /Game/UI/Menu2/W_Menu_Gamecode
0x00x0348

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BackgroundUImage*10 flagsnullptr
0x08Overlay_0UOverlay*10 flagsnullptr
0x08TextEntryUEditableTextBox*10 flagsnullptr
0x10NameFText2 flags<FText>
0x10Text ChangedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10Text ValidedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10Default TextFText2 flags<FText>
0x04Limitint326 flags20
0x01Numericbool6 flagsfalse
0x03350x03padding / unreflected
0x10Numerical StringTArray<FString>3 flags[]
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 6

SignatureFlagsNativeParams
UWidget* OnGenerateItemWidget(const FName& Item)
Script6 statements · 161 bytes of bytecode
0x0000CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menu2/W_Settings_List_Item.W_Settings_List_Item_C, nullptr);0x0035CallFunc_Conv_NameToText_ReturnValue = Conv_NameToText(Item);0x005ASetTextPropertyByName(CallFunc_Create_ReturnValue, FName(Name), CallFunc_Conv_NameToText_ReturnValue);0x0083ReturnValue = CallFunc_Create_ReturnValue;0x0096return ReturnValue;0x00A0// end of script
Public0x10
UWidget* OnGenerateContentWidget(const FName& Item)
Script6 statements · 161 bytes of bytecode
0x0000CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menu2/W_Settings_List_Button.W_Settings_List_Button_C, nullptr);0x0035CallFunc_Conv_NameToText_ReturnValue = Conv_NameToText(Item);0x005ASetTextPropertyByName(CallFunc_Create_ReturnValue, FName(Name), CallFunc_Conv_NameToText_ReturnValue);0x0083ReturnValue = CallFunc_Create_ReturnValue;0x0096return ReturnValue;0x00A0// end of script
Public0x10
void Set Code()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Menu_Gamecode(10);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_Menu_Gamecode(int32 EntryPoint)
Script12 statements · 319 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x001FK2Node_DynamicCast_AsMain_GI = Cast<MainGI_C>(CallFunc_GetGameInstance_ReturnValue);0x0043K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_GI);0x0060if (!(K2Node_DynamicCast_bSuccess)) goto Label_013C;0x006EK2Node_DynamicCast_AsMain_GI.Generate FilesCode(CallFunc_Generate_FilesCode_Files, CallFunc_Generate_FilesCode_Code);0x00A4PrintString(this, CallFunc_Generate_FilesCode_Code, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x00EECallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Generate_FilesCode_Code);0x0113TextEntry.SetText(CallFunc_Conv_StringToText_ReturnValue);0x013CLabel_013C:0x013Creturn;0x013E// end of script
Final0x04
void Text Valided__DelegateSignature(const FText& Text)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x10
void Text Changed__DelegateSignature(const FText& Text)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x10

Used by 1

types with a member, parameter or interface of this type