Zdexby TheHolyOneZ
4,790 classes
Class

AEditorRender_C

: AActor : UObject
/Game/Map/EditorRender.EditorRender_C 0x0348 (840 B) align 8 inherited 0x02A8 5 scripted vtable /Game/Map/EditorRender
0x00x0348

Members 9

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x01Lightmassbool6 flagsfalse
0x02B90x07padding / unreflected
0x08RefUMaterialParameterCollection*5 flags/Game/Map/DebugMaterials/Clt_Bake.Clt_Bake
0x08Mec RefAMec_C*7 flagsnullptr
0x10RenderZonesTArray<ARenderZone_C*>4 flags[]
0x08Current ZoneARenderZone_C*7 flagsnullptr
0x10in ZonesTArray<ARenderZone_C*>4 flags[]
0x50ReferencesTMap<FName, FRenderTagRef>2 flags<TMap>
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 5

SignatureFlagsNativeParams
void Higher Priority(const ARenderZone_C*& Selected Zone)
Script28 statements · 634 bytes of bytecode
0x0000PushFlow(Label_0277);0x0005Last Priority = -1000;0x001CTemp_int_Loop_Counter_Variable = 0;0x0033Temp_int_Array_Index_Variable = 0;0x004ALabel_004A:0x004ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(in Zones);0x0085CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00ABif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0215;0x00B9Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00D4PushFlow(Label_022D);0x00D9/Script/Engine.Default__KismetArrayLibrary.Array_Get(in Zones, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0114CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Get_Item.Priority, Last Priority);0x0150if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x015A/Script/Engine.Default__KismetArrayLibrary.Array_Get(in Zones, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0195Last Priority = CallFunc_Array_Get_Item.Priority;0x01C6/Script/Engine.Default__KismetArrayLibrary.Array_Get(in Zones, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0201Target Zone = CallFunc_Array_Get_Item;0x0214PopFlow();0x0215Label_0215:0x0215Selected Zone = Target Zone;0x0228goto Label_0277;0x022DLabel_022D:0x022DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0257Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0272goto Label_004A;0x0277Label_0277:0x0277return;0x0279// end of script
Public0x08
void UserConstructionScript()
Script75 statements · 1,712 bytes of bytecode
0x0000PushFlow(Label_06AD);0x0005CallFunc_GetAllActorsOfClass_OutActors_3 = {};0x0010GetAllActorsOfClass(this, /Script/Engine.PointLight, CallFunc_GetAllActorsOfClass_OutActors_3);0x002DTemp_int_Loop_Counter_Variable_3 = 0;0x0044Temp_int_Array_Index_Variable_3 = 0;0x005BLabel_005B:0x005BCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_3);0x0096CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_2);0x00BCif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_0166;0x00CATemp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_3;0x00E5PushFlow(Label_05CF);0x00EA/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_3, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_3);0x0125CallFunc_Array_Get_Item_3.LightComponent.SetVisibility(Lightmass, false);0x0165PopFlow();0x0166Label_0166:0x0166CallFunc_GetAllActorsOfClass_OutActors_2 = {};0x0171GetAllActorsOfClass(this, /Script/Engine.RectLight, CallFunc_GetAllActorsOfClass_OutActors_2);0x018ETemp_int_Loop_Counter_Variable_2 = 0;0x01A5Temp_int_Array_Index_Variable_1 = 0;0x01BCLabel_01BC:0x01BCCallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_2);0x01F7CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_3);0x021Dif (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_02C7;0x022BTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x0246PushFlow(Label_0619);0x024B/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_2, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x0286CallFunc_Array_Get_Item_2.LightComponent.SetVisibility(Lightmass, false);0x02C6PopFlow();0x02C7Label_02C7:0x02C7CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x02D2GetAllActorsOfClass(this, /Script/Engine.DirectionalLight, CallFunc_GetAllActorsOfClass_OutActors_1);0x02EFTemp_int_Loop_Counter_Variable = 0;0x0306Temp_int_Array_Index_Variable = 0;0x031DLabel_031D:0x031DCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x0358CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x037Eif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_0428;0x038CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x03A7PushFlow(Label_0663);0x03AC/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03E7CallFunc_Array_Get_Item_1.LightComponent.SetVisibility(Lightmass, false);0x0427PopFlow();0x0428Label_0428:0x0428CallFunc_GetAllActorsOfClass_OutActors = {};0x0433GetAllActorsOfClass(this, /Script/Engine.SpotLight, CallFunc_GetAllActorsOfClass_OutActors);0x0450Temp_int_Loop_Counter_Variable_1 = 0;0x0467Temp_int_Array_Index_Variable_2 = 0;0x047ELabel_047E:0x047ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x04B9CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x04DFif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x04E9Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_1;0x0504PushFlow(Label_0585);0x0509/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x0544CallFunc_Array_Get_Item.LightComponent.SetVisibility(Lightmass, false);0x0584PopFlow();0x0585Label_0585:0x0585CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x05AFTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x05CAgoto Label_047E;0x05CFLabel_05CF:0x05CFCallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x05F9Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x0614goto Label_005B;0x0619Label_0619:0x0619CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x0643Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x065Egoto Label_01BC;0x0663Label_0663:0x0663CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x068DTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x06A8goto Label_031D;0x06ADLabel_06AD:0x06ADreturn;0x06AF// end of script
EventPublic0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_EditorRender(10);0x0021return;0x0023// end of script
EventPublic0x04
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_EditorRender(15);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_EditorRender(int32 EntryPoint)
Script5 statements · 18 bytes of bytecode
0x0000goto [EntryPoint];0x000Agoto Label_000F;0x000FLabel_000F:0x000Freturn;0x0011// end of script
Final0x04