0x00x0348
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x01 | Lightmass | bool | 6 flags | false | |
| 0x02B9 | 0x07 | padding / unreflected | |||
| 0x08 | Ref | UMaterialParameterCollection* | 5 flags | /Game/Map/DebugMaterials/Clt_Bake.Clt_Bake | |
| 0x08 | Mec Ref | AMec_C* | 7 flags | nullptr | |
| 0x10 | RenderZones | TArray<ARenderZone_C*> | 4 flags | [] | |
| 0x08 | Current Zone | ARenderZone_C* | 7 flags | nullptr | |
| 0x10 | in Zones | TArray<ARenderZone_C*> | 4 flags | [] | |
| 0x50 | References | TMap<FName, FRenderTagRef> | 2 flags | <TMap> | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void Higher Priority(const ARenderZone_C*& Selected Zone)Script28 statements · 634 bytes of bytecode0x0000PushFlow(Label_0277);0x0005Last Priority = -1000;0x001CTemp_int_Loop_Counter_Variable = 0;0x0033Temp_int_Array_Index_Variable = 0;0x004ALabel_004A:0x004ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(in Zones);0x0085CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00ABif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0215;0x00B9Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00D4PushFlow(Label_022D);0x00D9/Script/Engine.Default__KismetArrayLibrary.Array_Get(in Zones, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0114CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Get_Item.Priority, Last Priority);0x0150if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x015A/Script/Engine.Default__KismetArrayLibrary.Array_Get(in Zones, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0195Last Priority = CallFunc_Array_Get_Item.Priority;0x01C6/Script/Engine.Default__KismetArrayLibrary.Array_Get(in Zones, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0201Target Zone = CallFunc_Array_Get_Item;0x0214PopFlow();0x0215Label_0215:0x0215Selected Zone = Target Zone;0x0228goto Label_0277;0x022DLabel_022D:0x022DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0257Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0272goto Label_004A;0x0277Label_0277:0x0277return;0x0279// end of script | Public | 0x08 | |
void UserConstructionScript()Script75 statements · 1,712 bytes of bytecode0x0000PushFlow(Label_06AD);0x0005CallFunc_GetAllActorsOfClass_OutActors_3 = {};0x0010GetAllActorsOfClass(this, /Script/Engine.PointLight, CallFunc_GetAllActorsOfClass_OutActors_3);0x002DTemp_int_Loop_Counter_Variable_3 = 0;0x0044Temp_int_Array_Index_Variable_3 = 0;0x005BLabel_005B:0x005BCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_3);0x0096CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_2);0x00BCif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_0166;0x00CATemp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_3;0x00E5PushFlow(Label_05CF);0x00EA/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_3, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_3);0x0125CallFunc_Array_Get_Item_3.LightComponent.SetVisibility(Lightmass, false);0x0165PopFlow();0x0166Label_0166:0x0166CallFunc_GetAllActorsOfClass_OutActors_2 = {};0x0171GetAllActorsOfClass(this, /Script/Engine.RectLight, CallFunc_GetAllActorsOfClass_OutActors_2);0x018ETemp_int_Loop_Counter_Variable_2 = 0;0x01A5Temp_int_Array_Index_Variable_1 = 0;0x01BCLabel_01BC:0x01BCCallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_2);0x01F7CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_3);0x021Dif (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_02C7;0x022BTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x0246PushFlow(Label_0619);0x024B/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_2, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x0286CallFunc_Array_Get_Item_2.LightComponent.SetVisibility(Lightmass, false);0x02C6PopFlow();0x02C7Label_02C7:0x02C7CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x02D2GetAllActorsOfClass(this, /Script/Engine.DirectionalLight, CallFunc_GetAllActorsOfClass_OutActors_1);0x02EFTemp_int_Loop_Counter_Variable = 0;0x0306Temp_int_Array_Index_Variable = 0;0x031DLabel_031D:0x031DCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x0358CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x037Eif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_0428;0x038CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x03A7PushFlow(Label_0663);0x03AC/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03E7CallFunc_Array_Get_Item_1.LightComponent.SetVisibility(Lightmass, false);0x0427PopFlow();0x0428Label_0428:0x0428CallFunc_GetAllActorsOfClass_OutActors = {};0x0433GetAllActorsOfClass(this, /Script/Engine.SpotLight, CallFunc_GetAllActorsOfClass_OutActors);0x0450Temp_int_Loop_Counter_Variable_1 = 0;0x0467Temp_int_Array_Index_Variable_2 = 0;0x047ELabel_047E:0x047ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x04B9CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x04DFif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x04E9Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_1;0x0504PushFlow(Label_0585);0x0509/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x0544CallFunc_Array_Get_Item.LightComponent.SetVisibility(Lightmass, false);0x0584PopFlow();0x0585Label_0585:0x0585CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x05AFTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x05CAgoto Label_047E;0x05CFLabel_05CF:0x05CFCallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x05F9Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x0614goto Label_005B;0x0619Label_0619:0x0619CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x0643Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x065Egoto Label_01BC;0x0663Label_0663:0x0663CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x068DTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x06A8goto Label_031D;0x06ADLabel_06AD:0x06ADreturn;0x06AF// end of script | EventPublic | 0x00 | |
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_EditorRender(10);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EditorRender(15);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_EditorRender(int32 EntryPoint)Script5 statements · 18 bytes of bytecode0x0000goto [EntryPoint];0x000Agoto Label_000F;0x000FLabel_000F:0x000Freturn;0x0011// end of script | Final | 0x04 |