0x00x0354
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | AquariumFish_001 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x18 | target location | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | Jiggle Value | double | 7 flags | 0 | |
| 0x08 | Jiggle Speed | double | 7 flags | 40 | |
| 0x04 | Delta | float | 7 flags | 0 | |
| 0x01 | Jiggle Side | bool | 7 flags | false | |
| 0x02ED | 0x03 | padding / unreflected | |||
| 0x18 | Prv Location | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | Travel Rotation | FRotator | 6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | Travel Location | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | Z | double | 6 flags | 400 | |
| 0x08 | X | double | 6 flags | 200 | |
| 0x08 | Y | double | 6 flags | 800 | |
| 0x04 | MapTheme | int32 | 7 flags | 0 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_MapInteractive_Aquarium(462);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ReceiveActorBeginOverlap(AActor* OtherActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_OtherActor = OtherActor;0x0012ExecuteUbergraph_BP_MapInteractive_Aquarium(463);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_MapInteractive_Aquarium(464);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void Update Mesh Fish(int32 Index)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Index = Index;0x0012ExecuteUbergraph_BP_MapInteractive_Aquarium(1772);0x0021return;0x0023// end of script | 0x04 | ||
void ExecuteUbergraph_BP_MapInteractive_Aquarium(int32 EntryPoint)Script66 statements · 2,122 bytes of bytecode0x0000PushFlow(Label_0847);0x0005goto [EntryPoint];0x000FCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(0.7);0x0034CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(0, Z);0x0062CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(X, -1);0x0090CallFunc_RandomFloatInRange_ReturnValue_2 = RandomFloatInRange(CallFunc_Multiply_DoubleDouble_ReturnValue_2, X);0x00BECallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(Y, -1);0x00ECCallFunc_RandomFloatInRange_ReturnValue_3 = RandomFloatInRange(CallFunc_Multiply_DoubleDouble_ReturnValue_3, Y);0x011ACallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_RandomFloatInRange_ReturnValue_2, CallFunc_RandomFloatInRange_ReturnValue_3, CallFunc_RandomFloatInRange_ReturnValue_1);0x0151CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_MakeVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x017FCallFunc_VLerp_ReturnValue = VLerp(target location, CallFunc_Multiply_VectorVector_ReturnValue, 0.5f);0x01B2target location = CallFunc_VLerp_ReturnValue;0x01CDPopFlow();0x01CEPopFlow();0x01CFPopFlow();0x01D0Delta = K2Node_Event_DeltaSeconds;0x01EBPushFlow(Label_0581);0x01F0PushFlow(Label_040C);0x01F5PushFlow(Label_0280);0x01FACallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0.2, 2);0x0228CallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x0245Delay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0xF, 2028258711, FName(ExecuteUbergraph_BP_MapInteractive_Aquarium), this});0x027FPopFlow();0x0280Label_0280:0x0280CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(Travel Location, target location);0x02AECallFunc_RInterpTo_ReturnValue = RInterpTo(Travel Rotation, CallFunc_FindLookAtRotation_ReturnValue, Delta, 10f);0x02EATravel Rotation = CallFunc_RInterpTo_ReturnValue;0x0305CallFunc_VInterpTo_ReturnValue = VInterpTo(Travel Location, target location, Delta, 1.5f);0x0341Travel Location = CallFunc_VInterpTo_ReturnValue;0x035CCallFunc_Vector_Distance_ReturnValue = Vector_Distance(Travel Location, Prv Location);0x038ACallFunc_Divide_DoubleDouble_B_ImplicitCast = Cast<4>(Delta);0x03A7CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, CallFunc_Divide_DoubleDouble_B_ImplicitCast);0x03D5Jiggle Speed = CallFunc_Divide_DoubleDouble_ReturnValue;0x03F0Prv Location = Travel Location;0x040BPopFlow();0x040CLabel_040C:0x040CCallFunc_Multiply_DoubleDouble_ReturnValue_4 = Multiply_DoubleDouble(Jiggle Speed, 0.05);0x043ACallFunc_SelectFloat_ReturnValue_1 = SelectFloat(1, -1, Jiggle Side);0x0471CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x048ECallFunc_FInterpTo_Constant_ReturnValue = FInterpTo_Constant(Jiggle Value, CallFunc_SelectFloat_ReturnValue_1, CallFunc_GetWorldDeltaSeconds_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue_4);0x04CEJiggle Value = CallFunc_FInterpTo_Constant_ReturnValue;0x04E9CallFunc_SelectFloat_ReturnValue = SelectFloat(1, -1, Jiggle Side);0x0520CallFunc_EqualEqual_DoubleDouble_ReturnValue = EqualEqual_DoubleDouble(Jiggle Value, CallFunc_SelectFloat_ReturnValue);0x0546if (!(CallFunc_EqualEqual_DoubleDouble_ReturnValue)) PopFlow();0x0550CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Jiggle Side);0x056DJiggle Side = CallFunc_Not_PreBool_ReturnValue;0x0580PopFlow();0x0581Label_0581:0x0581CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Jiggle Speed, 0.1);0x05AFCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(Jiggle Value, CallFunc_Multiply_DoubleDouble_ReturnValue);0x05DDCallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x05FACallFunc_MakeRotator_ReturnValue = MakeRotator(0f, -90f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x0629CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), Travel Rotation, FVector(1, 1, 1));0x0680CallFunc_TransformRotation_ReturnValue = TransformRotation(CallFunc_MakeTransform_ReturnValue, CallFunc_MakeRotator_ReturnValue);0x06AEAquariumFish_001.K2_SetRelativeLocationAndRotation(Travel Location, CallFunc_TransformRotation_ReturnValue, false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, false);0x06EBPopFlow();0x06ECTemp_int_Variable = K2Node_CustomEvent_Index;0x0707K2Node_MakeArray_Array = {/Game/Items/Melee/Fish/SM_Tuna.SM_Tuna, /Game/Items/Melee/Fish/SM_Salmon.SM_Salmon, /Game/Items/Melee/Fish/SM_Cod.SM_Cod};0x072D/Script/Engine.Default__KismetArrayLibrary.Array_Random(K2Node_MakeArray_Array, CallFunc_Array_Random_OutItem, CallFunc_Array_Random_OutIndex);0x0768K2Node_MakeArray_Array_1 = {/Game/Items/Melee/Fish/SM_Tuna_Summer.SM_Tuna_Summer, /Game/Items/Melee/Fish/SM_Salmon_Summer.SM_Salmon_Summer, /Game/Items/Melee/Fish/SM_Cod_Summer.SM_Cod_Summer};0x078E/Script/Engine.Default__KismetArrayLibrary.Array_Random(K2Node_MakeArray_Array_1, CallFunc_Array_Random_OutItem_1, CallFunc_Array_Random_OutIndex_1);0x07C9CallFunc_SetStaticMesh_ReturnValue = AquariumFish_001.SetStaticMesh(Switch(Temp_int_Variable, 0 => CallFunc_Array_Random_OutItem, 1 => CallFunc_Array_Random_OutItem, 2 => CallFunc_Array_Random_OutItem_1, default => K2Node_Select_Default));0x0846PopFlow();0x0847Label_0847:0x0847return;0x0849// end of script | Final | 0x04 |