0x00x0330
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | NewNiagaraSystem | UNiagaraComponent* | 6 flags | nullptr | |
| 0x08 | PointLight | UPointLightComponent* | 6 flags | nullptr | |
| 0x08 | Smoke | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Yellow | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Red | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x18 | Timeline_NewTrack_5_DD1225C5407BC9F4EAB6E38753389840 | FVector | 4 flags | {X=0, Y=0, Z=0} | |
| 0x18 | Timeline_Scales_DD1225C5407BC9F4EAB6E38753389840 | FVector | 4 flags | {X=0, Y=0, Z=0} | |
| 0x01 | Timeline__Direction_DD1225C5407BC9F4EAB6E38753389840 | ETimelineDirection | 4 flags | Forward | |
| 0x0311 | 0x07 | padding / unreflected | |||
| 0x08 | Timeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | Opacity | double | 7 flags | 1 | |
| 0x08 | Blast state | double | 7 flags | 25 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void Timeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Blast_GreenYellow(1092);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Blast_GreenYellow(1087);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Blast_GreenYellow(356);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_Blast_GreenYellow(891);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void ExecuteUbergraph_BP_Blast_GreenYellow(int32 EntryPoint)Script46 statements · 1,100 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ATimeline.Play();0x002Agoto Label_0449;0x002FLabel_002F:0x002FBreakVector(Timeline_NewTrack_5_DD1225C5407BC9F4EAB6E38753389840, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x005DCallFunc_SetIntensity_NewIntensity_ImplicitCast = Cast<3>(CallFunc_BreakVector_Z);0x007APointLight.SetIntensity(CallFunc_SetIntensity_NewIntensity_ImplicitCast);0x00A3goto Label_0449;0x00A8Label_00A8:0x00A8BreakVector(Timeline_NewTrack_5_DD1225C5407BC9F4EAB6E38753389840, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x00D6CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast_1 = Cast<3>(CallFunc_BreakVector_Y);0x00F3Yellow.SetScalarParameterValueOnMaterials(FName(Mask power), CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast_1);0x0129Red.SetScalarParameterValueOnMaterials(FName(Mask power), CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast_1);0x015Fgoto Label_002F;0x0164goto Label_000A;0x0169Label_0169:0x0169BreakVector(Timeline_Scales_DD1225C5407BC9F4EAB6E38753389840, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x0197CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_BreakVector_Z_1);0x01BCCallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(FVector(1, 1, 1), CallFunc_Conv_DoubleToVector_ReturnValue);0x01FARed.SetWorldScale3D(CallFunc_Multiply_VectorVector_ReturnValue);0x0223BreakVector(Timeline_NewTrack_5_DD1225C5407BC9F4EAB6E38753389840, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0251CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = Cast<3>(CallFunc_BreakVector_X);0x026ESmoke.SetScalarParameterValueOnMaterials(FName(Opacity), CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast);0x02A4goto Label_00A8;0x02A9Label_02A9:0x02A9BreakVector(Timeline_Scales_DD1225C5407BC9F4EAB6E38753389840, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x02D7CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_BreakVector_Y_1);0x02FCCallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(FVector(1, 1, 1), CallFunc_Conv_DoubleToVector_ReturnValue_1);0x033AYellow.SetWorldScale3D(CallFunc_Multiply_VectorVector_ReturnValue_1);0x0363goto Label_0169;0x0368Label_0368:0x0368K2_DestroyActor();0x0376goto Label_0449;0x037Bgoto Label_0449;0x0380Label_0380:0x0380BreakVector(Timeline_Scales_DD1225C5407BC9F4EAB6E38753389840, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x03AECallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_BreakVector_X_1);0x03D3CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(FVector(1, 1, 1), CallFunc_Conv_DoubleToVector_ReturnValue_2);0x0411Smoke.SetRelativeScale3D(CallFunc_Multiply_VectorVector_ReturnValue_2);0x043Agoto Label_02A9;0x043Fgoto Label_0380;0x0444goto Label_0368;0x0449Label_0449:0x0449return;0x044B// end of script | Final | 0x04 |