Zdexby TheHolyOneZ
18,277 classes
Class

XsLiveAnimator

xsens.XsLiveAnimator, Assembly-CSharp Assembly-CSharp.dll

Members 28

OffsetSizeNameTypeFlags
——mvnActors<from the binary>
——actorID<from the binary>
——applyRootMotion<from the binary>
——prop1<from the binary>
——prop2<from the binary>
——prop3<from the binary>
——prop4<from the binary>
——props<from the binary>
——targetProps<from the binary>
——currentProps<from the binary>
——mvnActor<from the binary>
——target<from the binary>
——origPos<from the binary>
——targetModel<from the binary>
——currentPose<from the binary>
——modelRotTP<from the binary>
——modelPosTP<from the binary>
——missingSegments<from the binary>
——animator<from the binary>
——bodyMecanimBones<from the binary>
——fingerMechanimBones<from the binary>
——isInited<from the binary>
——segmentCount<from the binary>
——fingerTrackingEnabled<from the binary>
——propDataSize<from the binary>
——isDebugFrame<from the binary>
——bodySegmentOrder<from the binary>
——fingerSegmentOrder<from the binary>

Functions 17

SignatureFlagsNativeParams
void mapMecanimBones()—0x00
void mapFingerMecanimBones()—0x00
void Start()—0x00
void beginSetup()—0x00
void setupMvnActor()—0x00
void setupPropsWithActor()—0x00
void setupFingerTrackingWithActor()—0x00
void targetHasFingers()—0x00
void setupModel()—0x00
void CheckFingers()—0x00
void TposeModel()—0x00
void CheckProps()—0x00
void Update()—0x00
void initSkeleton()—0x00
void updateMvnActor()—0x00
void updateModel()—0x00
void .ctor()—0x00