Zdexby TheHolyOneZ
18,277 classes
Class

<>c

UnityEngine.ProBuilder.MeshOperations.ConnectElements.<>c, Unity.ProBuilder Unity.ProBuilder.dll

Members 15

OffsetSizeNameTypeFlags
——<>9<from the binary>
——<>9__0_0<from the binary>
——<>9__2_1<from the binary>
——<>9__2_2<from the binary>
——<>9__3_0<from the binary>
——<>9__3_1<from the binary>
——<>9__3_2<from the binary>
——<>9__3_4<from the binary>
——<>9__5_0<from the binary>
——<>9__5_1<from the binary>
——<>9__5_2<from the binary>
——<>9__6_0<from the binary>
——<>9__8_0<from the binary>
——<>9__8_1<from the binary>
——<>9__8_2<from the binary>

Functions 16

SignatureFlagsNativeParams
void .cctor()—0x00
void .ctor()—0x00
void <Connect>b__0_0()—0x00
void <Connect>b__2_1()—0x00
void <Connect>b__2_2()—0x00
void <Connect>b__3_0()—0x00
void <Connect>b__3_1()—0x00
void <Connect>b__3_2()—0x00
void <Connect>b__3_4()—0x00
void <ConnectEdgesInFace>b__5_0()—0x00
void <ConnectEdgesInFace>b__5_1()—0x00
void <ConnectEdgesInFace>b__5_2()—0x00
void <InsertVertices>b__6_0()—0x00
void <ConnectIndexesPerFace>b__8_0()—0x00
void <ConnectIndexesPerFace>b__8_1()—0x00
void <ConnectIndexesPerFace>b__8_2()—0x00