Zdexby TheHolyOneZ
18,277 classes
Class

Grid

VisualDesignCafe.Rendering.Nature.Grid, VisualDesignCafe.Rendering.Nature VisualDesignCafe.Rendering.Nature.dll

Members 16

OffsetSizeNameTypeFlags
——_tmpTasks<from the binary>
——Modified<from the binary>
——Terrain<from the binary>
——Streamer<from the binary>
——<IsBuilding>k__BackingField<from the binary>
——<CurrentBuildFlags>k__BackingField<from the binary>
——<TerrainData>k__BackingField<from the binary>
——<Cells>k__BackingField<from the binary>
——_cellSize<from the binary>
——_camera<from the binary>
——_buildQueue<from the binary>
——_builder<from the binary>
——_buildSettings<from the binary>
——_buildList<from the binary>
——_enableThreads<from the binary>
——_isDisposed<from the binary>

Functions 25

SignatureFlagsNativeParams
void add_Modified()—0x00
void remove_Modified()—0x00
void get_IsBuilding()—0x00
void set_IsBuilding()—0x00
void get_CurrentBuildFlags()—0x00
void set_CurrentBuildFlags()—0x00
void get_TerrainData()—0x00
void set_TerrainData()—0x00
void get_LocalBounds()—0x00
void get_Cells()—0x00
void set_Cells()—0x00
void get_Builder()—0x00
void get_Queue()—0x00
void get_IsDisposed()—0x00
void get_CellSize()—0x00
void get_TileSize()—0x00
void .ctor()—0x00
void Dispose()—0x00
void BuildFromQueue()—0x00
void Build()—0x00
void BuildAll()—0x00
void Build()—0x00
void Clear()—0x00
void Move()—0x00
void CacheTerrainData()—0x00