| void get_group() | | — | 0x00 |
| void set_group() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void Rebuild() | | — | 0x00 |
| void LayoutComplete() | | — | 0x00 |
| void GraphicUpdateComplete() | | — | 0x00 |
| void OnDestroy() | | — | 0x00 |
| void OnEnable() | | — | 0x00 |
| void OnDisable() | | — | 0x00 |
| void OnDidApplyAnimationProperties() | | — | 0x00 |
| void SetToggleGroup() | | — | 0x00 |
| void get_isOn() | | — | 0x00 |
| void set_isOn() | | — | 0x00 |
| void SetIsOnWithoutNotify() | | — | 0x00 |
| void Set() | | — | 0x00 |
| void PlayEffect() | | — | 0x00 |
| void Start() | | — | 0x00 |
| void InternalToggle() | | — | 0x00 |
| void OnPointerClick() | | — | 0x00 |
| void OnSubmit() | | — | 0x00 |
| void UnityEngine.UI.ICanvasElement.get_transform() | | — | 0x00 |