Zdexby TheHolyOneZ
18,277 classes
Class

MaskableGraphic

UnityEngine.UI.MaskableGraphic, UnityEngine.UI UnityEngine.UI.dll

Members 10

OffsetSizeNameTypeFlags
——m_ShouldRecalculateStencil<from the binary>
——m_MaskMaterial<from the binary>
——m_ParentMask<from the binary>
——m_Maskable<from the binary>
——m_IsMaskingGraphic<from the binary>
——m_IncludeForMasking<from the binary>
——m_OnCullStateChanged<from the binary>
——m_ShouldRecalculate<from the binary>
——m_StencilValue<from the binary>
——m_Corners<from the binary>

Functions 22

SignatureFlagsNativeParams
void get_onCullStateChanged()—0x00
void set_onCullStateChanged()—0x00
void get_maskable()—0x00
void set_maskable()—0x00
void get_isMaskingGraphic()—0x00
void set_isMaskingGraphic()—0x00
void GetModifiedMaterial()—0x00
void Cull()—0x00
void UpdateCull()—0x00
void SetClipRect()—0x00
void SetClipSoftness()—0x00
void OnEnable()—0x00
void OnDisable()—0x00
void OnTransformParentChanged()—0x00
void ParentMaskStateChanged()—0x00
void OnCanvasHierarchyChanged()—0x00
void get_rootCanvasRect()—0x00
void UpdateClipParent()—0x00
void RecalculateClipping()—0x00
void RecalculateMasking()—0x00
void .ctor()—0x00
void UnityEngine.UI.IClippable.get_gameObject()—0x00