Zdexby TheHolyOneZ
18,277 classes
Class

CanvasScaler

UnityEngine.UI.CanvasScaler, UnityEngine.UI UnityEngine.UI.dll

Members 15

OffsetSizeNameTypeFlags
——m_UiScaleMode<from the binary>
——m_ReferencePixelsPerUnit<from the binary>
——m_ScaleFactor<from the binary>
——m_ReferenceResolution<from the binary>
——m_ScreenMatchMode<from the binary>
——m_MatchWidthOrHeight<from the binary>
——kLogBase<from the binary>
——m_PhysicalUnit<from the binary>
——m_FallbackScreenDPI<from the binary>
——m_DefaultSpriteDPI<from the binary>
——m_DynamicPixelsPerUnit<from the binary>
——m_Canvas<from the binary>
——m_PrevScaleFactor<from the binary>
——m_PrevReferencePixelsPerUnit<from the binary>
——m_PresetInfoIsWorld<from the binary>

Functions 31

SignatureFlagsNativeParams
void get_uiScaleMode()—0x00
void set_uiScaleMode()—0x00
void get_referencePixelsPerUnit()—0x00
void set_referencePixelsPerUnit()—0x00
void get_scaleFactor()—0x00
void set_scaleFactor()—0x00
void get_referenceResolution()—0x00
void set_referenceResolution()—0x00
void get_screenMatchMode()—0x00
void set_screenMatchMode()—0x00
void get_matchWidthOrHeight()—0x00
void set_matchWidthOrHeight()—0x00
void get_physicalUnit()—0x00
void set_physicalUnit()—0x00
void get_fallbackScreenDPI()—0x00
void set_fallbackScreenDPI()—0x00
void get_defaultSpriteDPI()—0x00
void set_defaultSpriteDPI()—0x00
void get_dynamicPixelsPerUnit()—0x00
void set_dynamicPixelsPerUnit()—0x00
void .ctor()—0x00
void OnEnable()—0x00
void Canvas_preWillRenderCanvases()—0x00
void OnDisable()—0x00
void Handle()—0x00
void HandleWorldCanvas()—0x00
void HandleConstantPixelSize()—0x00
void HandleScaleWithScreenSize()—0x00
void HandleConstantPhysicalSize()—0x00
void SetScaleFactor()—0x00
void SetReferencePixelsPerUnit()—0x00